Hi Holly, True, I'm more interested in finding where the curve starts for museum computer gaming. Asking about firsts always seems to generate interesting discussions.
This is part of the background story for my M&W session on Second Life. SL often gets represented as the newest, best thing since sliced bread, but we already have a foundation of experience with MOOs, VRML, and other types of virtual environments that make it part of the bigger story. There has been lots of money poured into these sorts of projects over the years, but I'm not sure how much knowledge transfer and summative evaluation has happened. What did we -can we- learn from the bleeding-edge explorations? Richard rjurban at uiuc.edu ---- Original message ---- >Date: Tue, 19 Dec 2006 08:54:51 -0500 >From: "Holly Witchey" <hwitchey at clevelandart.org> >Subject: Re: [MCN-L] History of Museum Gaming? >To: "Museum Computer Network Listserv" <mcn-l at mcn.edu>, <mcn-l at >toronto.mediatrope.com> > >Pardon me if I put in my two cents here, I think this discussion >encourages an already too prevalent culture of "firsts" in the museum >world. The great thing about firsts (and administration and p.r. love >them) is we generally learn a whole lot about how not to do things and >what we would do better the next time. > >I suspect what Richard is probably looking for is that group of >bleeding-edgers and what was driving or motivating them to do what they >did. Lenore Sarasen's email really put things in perspective for >me--just because folks didn't have access to the same technologies we >do, doesn't mean they were doing the job. After all those buttons which >allowed us to play video or audio in natural history museums got the job >done. > > >Holly Witchey >Director, New Media Initiatives >The Cleveland Museum of Art >11150 East Blvd. >Cleveland, Ohio 44106 >Phone: 216-707-2653 >Fax: 216-721-4176 >Email: hwitchey at clevelandart.org >www.clevelandart.org >www.museumattic.org >(blog) www.musematic.net > > > >-----Original Message----- >From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of >amalyah keshet >Sent: Tuesday, December 19, 2006 8:18 AM >To: mcn-l at toronto.mediatrope.com >Subject: Re: [MCN-L] History of Museum Gaming? > >Interesting. I distinctly remember the Dallas Museum of Art being the >first museum I found on the Web. > >Amalyah > > > >At 14:25 19/12/2006, you wrote: >>I would vote for Dallas Museum of Art - whose former IT director now >>works for Microsoft in Dallas >> >>He sure turned me onto the web, and when I started www.mariner.org >>for The Mariners' Museum, we were part of that first wave of >>websites for museums - thanks to him (I forget his name!) >> >>Mark >> >>----- Original Message ----- From: "amalyah keshet" ><akeshet at netvision.net.il> >>To: "Museum Computer Network Listserv" <mcn-l at mcn.edu> >>Sent: Tuesday, December 19, 2006 2:33 AM >>Subject: Re: [MCN-L] History of Museum Gaming? >> >> >>>So, which WAS the first museum to have a website? >> > >Amalyah Keshet >Head of Image Resources & Copyright Management >The Israel Museum, Jerusalem www.imj.org.il >Chair, MCN IP special interest group www.mcn.edu >Blog www.musematic.net > >_______________________________________________ >You are currently subscribed to mcn-l, the listserv of the Museum >Computer Network (http://www.mcn.edu) > >To post to this list, send messages to: mcn-l at mcn.edu > >To unsubscribe or change mcn-l delivery options visit: >http://toronto.mediatrope.com/mailman/listinfo/mcn-l >_______________________________________________ >You are currently subscribed to mcn-l, the listserv of the Museum Computer >Network (http://www.mcn.edu) > >To post to this list, send messages to: mcn-l at mcn.edu > >To unsubscribe or change mcn-l delivery options visit: >http://toronto.mediatrope.com/mailman/listinfo/mcn-l
