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> Until Flash memory prices drop *DRAMatically*, undercutting DRAM memory
> prices massively, tiny portable MP3 players are strictly a
> geeks' gadget. These
> portable HD MP3 players are strange beasts-- I originally
> thought any impact
> to a hard-disk could cause a head crash but with laptops having
> 2.5" drives
> everywhere thought they could survive minor drops. I'm not
> talking about a
> 3 foot fall to a pavement, but surely they could survive the
> average jog [and
> with buffer memory minimise skips].
What I wonder about is the gyroscopic effect when you've got a (relatively
heavy) platter spinning at 5000ish rpm. Will it be constantly trying to
level itself? :)
> A 40-sec anti-shock memory will prevent playback interuption under most
> usage situations, but hey, given how MP3 porties have a lot more memory,
> they could easily give an MD 120-sec memory for a tiny cost which should
> cover most situations. Okay-- if you keep changing tracks,
> reading all that
> in advance will increase current drain but it could be
> switchable like on many
> portable CD players.
The problem is that when jogging, the unit's constantly being knocked so if
it can't read anything, the buffer just drains. 120 secs of memory would
just mean it takes 3x as long to drain.
--
Simon
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