Tom Hart's thesis looks like a very comprehensive answer.

Thanks.

> On 28 Jan 2018, at 19.05, Duarte Nunes <[email protected]> wrote:
> 
> There's also Quiescent-State-Based Reclamation, which emerged in the context 
> of RCU. Tom Hart’s 2005 thesis[1] provides a pretty comprehensive overview of 
> these memory reclamation strategies.
> 
> Another approach to consider would be a sharded design a la Seastar[2], or 
> some other approach leveraging the single writer principle (i.e., 
> peer-to-peer communication based on SPSC queues) to decrease synchronization 
> overhead.
> 
> [1] http://www.cs.toronto.edu/~tomhart/papers/tomhart_thesis.pdf
> [2] https://github.com/scylladb/seastar
> 
> On Sun, Jan 28, 2018 at 5:45 PM Chris Vest <[email protected]> wrote:
> Hi,
> 
> I know of two ways to do manual memory management in multi-threading code: 
> hazard pointers and epochs.
> 
> Which one is generally considered the higher performance option?
> Are there any other options that should be considered as well?
> Are there any spicy trade-offs one should make sure to factor into the 
> decision of which one to go with?
> 
> Thanks,
> Chris.
> 
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