I've been in contact with a dev of portsmf, and he reccomended I post
information on what i'm working on to this list.

portsmf sounds like exactly what i've been looking for. I plan on starting
with a technical demo in sdl that will scroll the notes by that are seen on
a staff, such that they could easily be played along with. I was hoping to
find someone to explain the associated data structures, and how I should be
working with them. As the code i'm making will also be gpl'd and my final
project won't be sdl based, i'd gladly give the code to portsmf should it
get to what you'd consider a useful state.

In case this is of interest to you, or friends of yours. I've been throwing
around the idea of a guitar hero style game, except for real instruments.
I've played guitar for 9 years, and have a rolad gk series guitar (midi
interface), along with have written a joystick->midi userspace program, that
I usually use with hydrogen for drum input. I'm waiting for the apricot
project (blender and crystalspace3d) to finish its Integration project, and
plan on using that as the visual engine for the game, but I want to get the
backend basic functions working before then in sdl. I'm also planning to
play around with the clam audio libraries.

Thanks again for the response, If your ever on irc.freenode.org i'm usually
around in #linuxice, #clam, and #cmusphinx.

Nathanael
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