I've been in contact with a dev of portsmf, and he reccomended I post information on what i'm working on to this list.
portsmf sounds like exactly what i've been looking for. I plan on starting with a technical demo in sdl that will scroll the notes by that are seen on a staff, such that they could easily be played along with. I was hoping to find someone to explain the associated data structures, and how I should be working with them. As the code i'm making will also be gpl'd and my final project won't be sdl based, i'd gladly give the code to portsmf should it get to what you'd consider a useful state. In case this is of interest to you, or friends of yours. I've been throwing around the idea of a guitar hero style game, except for real instruments. I've played guitar for 9 years, and have a rolad gk series guitar (midi interface), along with have written a joystick->midi userspace program, that I usually use with hydrogen for drum input. I'm waiting for the apricot project (blender and crystalspace3d) to finish its Integration project, and plan on using that as the visual engine for the game, but I want to get the backend basic functions working before then in sdl. I'm also planning to play around with the clam audio libraries. Thanks again for the response, If your ever on irc.freenode.org i'm usually around in #linuxice, #clam, and #cmusphinx. Nathanael
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