Apple iPhone Software: Developers See Green
The in-app purchasing tool on the iPhone 3.0 makes it easy for app developers 
to increase sales-and helps Apple compete for mobile software

By Olga Kharif
June 16, 2009, 10:45PM EST

Apple (AAPL) wants to give software developers one more reason to love the new 
version of its mobile operating system. Released June 17, iPhone 3.0 includes a 
feature that makes it easier for users to make purchases using iPhone 
applications and, as a result, for developers to make money from the software 
they create.

Electronic Arts (ERTS) founder Trip Hawkins couldn't wait for the upgrade. His 
latest startup, Digital Chocolate, sells games for mobile phones. With the 
existing version of iPhone software, the company charges a one-time fee for 
each of the 15 games it makes for the iPhone and iPod touch. But iPhone 3.0's 
in-app purchasing tool will help Digital Chocolate sell additional products, 
including advanced versions of games and virtual weapons and other items for 
use by players. "There's no question that [players] buying games for a one-time 
fee wouldn't be spending anywhere near this kind of money," Hawkins says. 
Digital Chocolate plans to have released 100 iPhone games in a year. 

...

http://www.businessweek.com/technology/content/jun2009/tc20090616_915518.htm

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