January 29, 2010

When Phones Are Just Too Smart
By KATIE HAFNER
NY Times

http://www.nytimes.com/2010/01/31/fashion/31apps.html?ref=technology&pagewanted=print


IF Caroline Cua’s iPhone looked anything like her closet, where she 
keeps her dozens of pairs of shoes, she would have screen after screen 
of applications.

But instead her iPhone is nearly empty. Since she bought it nearly a 
year ago, Ms. Cua, 27, who works for a transportation service in San 
Francisco, has downloaded precisely five programs. And though she uses 
four of those apps “religiously,” she says, the ones she favors — 
Pandora, the Internet radio service, and Shazam, the music identifier — 
are your basic black pumps.

And that’s just fine with her, until she finds herself among friends 
whose iPhones are studded with icons. When a fellow iPhone owner asked 
recently to see her apps, she grew self-conscious. “I said to him, 
‘O.K., now I’m officially feeling like a loser,’ ” she recalled.

Ms. Cua is not an exception. She is the rule. The average iPhone or iPod 
Touch owner uses 5 to 10 apps regularly, according to Flurry, a research 
firm that studies mobile trends. This despite the surfeit of available 
apps: some 140,000 and counting.

Last week’s announcement of the Apple iPad, a tablet device that runs 
iPhone applications and will not be available until March, has already 
spurred the development of more, including a version of a drawing app 
called Brushes; Nova, a shooter game; and Apple’s own app called iBooks, 
which will connect to its new online e-bookstore.

But that doesn’t mean that people will change their habits. Actually, it 
may just make them feel a tad more overwhelmed. The next generation of 
gadget users might prove different, but for now it is clear that people 
prefer fewer choices, and that they gravitate consistently toward the 
same small number of things that they like. Owners of iPhones are no 
different from cable TV subscribers with hundreds of channels to choose 
from who end up watching the same half-dozen.

So, for every zealous owner whose iPhone is loaded with little-known 
programs that predict asteroid fly-bys, there are many more Caroline 
Cuas, who seldom venture outside the predictable. Most say they’re too 
busy, too lazy or just plain flummoxed by the choices.

“I think I’m supposed to want more of them than I have,” said Julie 
Graham, a psychotherapist in San Francisco who echoed Ms. Cua’s vague 
anxiety. “There’s this sense that I’m missing out on something I didn’t 
know I needed.”

Ms. Graham, 50, said friends were shocked when she confessed to having 
failed to download Urbanspoon, a compendium of restaurant reviews. She 
now has it — and seldom uses it. “I don’t have time,” she said.

Since apps were introduced in 2008, rivals like Palm, Microsoft, Google 
and Research in Motion have all rushed out their own catalogs of mobile 
applications.

A survey of iPhones, iPod Touch and Android users conducted in July 2009 
by AdMob, an advertising network that helps people promote their 
applications on smartphones, found that people discover apps most often 
by browsing app stores. And even though the iTunes store is bloated with 
offerings, people tend to gravitate to the most popular.

“For all the tens of thousands of apps out there, the odds of being 
exposed to more than a thousand are very small,” said Stewart Putney, 
the founder and chief executive of Moblyng, a company in Redwood City, 
Calif., that develops applications for mobile devices.

“The top apps featured at the store do change out,” Mr. Putney said. 
“But most users will never see more than 1 percent of the total apps 
available.”

A study last year by Pinch Media found that most people stop using their 
applications pretty quickly, particularly if those apps are free. And 
three out of every four applications people download are free, even 
though analysts say that Apple and its developers receive $1 billion a 
year in revenue from selling applications (Apple itself won’t say).

Jon Lebkowsky, 60, who runs a technology company in Austin, Tex., has a 
few dozen apps on his phone but uses only a handful, he said. He 
discovered a few when he saw friends using them. Others he found by 
searching the app store. “I’m a Buddhist, so I searched for ‘Buddhism’ 
and ‘Buddha’ to see what I could find,” he said. “I found a cool 
meditation app and a set of the Buddha’s writings.”

Some apps become the electronic equivalent of comfort food. Ms. Cua said 
her social inclinations were well served by a game called Words With 
Friends, a popular Scrabble derivative that she plays with others. Dana 
Delany, the actress, has the same game, which Ms. Delany said is played 
among word-oriented people on the set of “Desperate Housewives.”

“Your personal interests certainly drive what you’re interested in,” 
said Peter Farago, vice president for marketing at Flurry. “But people 
can’t always find the things they’re interested in.”

At the app-happy end of the spectrum is Phil Minasian, 18, a freshman at 
Purdue in West Lafayette, Ind. Mr. Minasian said his iPhone is loaded 
with games, including racing games, Texas hold ‘em, and numerous word 
puzzles. He said that while the majority of his games are free, he still 
pays about $15 a month for those that aren’t.

Mr. Minasian said he believed that people who don’t download apps in 
abundance are missing out. “If people put the time in, they can 
definitely find apps they’ll like, and that help with everyday life,” he 
said. With the help of — you guessed it — an app for finding apps, he 
found the Weather Channel app, which he prefers to the weather program 
that came with his iPhone.

Simon Sinek, 36, a leadership and management consultant in New York, has 
130 apps, having collected them with a tried-and-true strategy.

Every night, Mr. Sinek said, he goes to the iTunes store to look at the 
most popular apps. “If one looks appealing, I see if there is a free 
version to try first,” he said. He also looks at the number of stars 
next to the app. If more than 5,000 people have downloaded an app, and 
60 percent have given it the maximum of five stars, Mr. Sinek downloads 
it. “I might even pay for it, even if it’s over 99 cents,” he said.

Sometimes he goes completely rogue, entering random words in the search 
box, just to see what pops up. Typing “brain” yielded one of his 
favorite apps, a simple, elegant and free program called 3D Brain. John 
Connolly, a media producer who created 3D Brain for the Dolan DNA 
Learning Center of Cold Spring Harbor Laboratory in Cold Spring Harbor, 
N.Y., said he was delighted to hear that Mr. Sinek downloaded the app, 
which is used mostly by science educators and students.

“I think most people are inherently interested in how their brain works, 
in what makes them tick,” he said. And, of course, there’s an app for that.

-- 
================================
George Antunes, Political Science Dept
University of Houston; Houston, TX 77204
Voice: 713-743-3923  Fax: 713-743-3927
Mail: antunes at uh dot edu

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