http://techcrunch.com/2012/08/30/missile-command-in-html5-atari-teams-up
-with-microsoft-to-bring-8-classic-games-to-the-browser/

Atari is turning 40 this year and with the help of Microsoft and the
HTML5 specialists at gskinner.com, it is now bringing eight of its most
popular classic games to the browser. The games are optimized for
Internet Explorer 10 and touch controls, but also work well on any other
modern browser. To do so, as Microsoft's general manager for Internet
Explorer Ryan Gavin told me yesterday, Atari's new browser-based arcade
uses over 30 new HTML5 and CSS3 standards, including WebSockets, CSS3
media queries, font and text glow, as well as CSS3D transitions and
animations.

Atari plans to add over 100 games to its library in the coming months,
but for now, the available games are Asteroids, Combat, Centipede, Lunar
Lander, Missile Command, Pong, Super Breakout and Yar's Revenge. Many of
these games, and especially Missile Command, have been optimized for
multi-touch capable devices running IE10 and Windows 8. Most of the
games also feature multi-player capabilities using WebSockets (or
SocketIO on older browsers).

As Gavin notes in a blog post today, "most modern, successful video game
franchises are still inspired by Atari's original creative concepts" and
the Atari Arcade is meant to be "an updated take" on these classic
games. Multi-touch, Gavin stressed, also brings a new level of
interaction to these classic games that wasn't possible before. The only
difference between playing the games on Windows 8 and IE10 and other
browsers is that Atari will show ads on other browsers.
It's Not Just Fun And Games: The Atari Arcade Platform

As Gavin told me, this was a "killer project" to work on, but despite
the advances in development tools for HTML5 games, it still took a lot
of hard work to make these games. Besides letting users play these
classic games, then, the developers decided to make many of the tools
they developed to build these games available to the community. These
include, among other things, code samples uploaded to GitHub and a
full-blown SDK for building similar games for the Atari Arcade platform.
The idea here is that Atari will publish some of the best games and
share revenue with the developers.

The developers behind these games are also contributing over 100
enhancements to the popular CreateJS library, including pre-set touch
controls, effects and new physics and collision libraries. Microsoft is
also launching Zoe, a tool for converting Flash games into HTML5.

In addition to these tools, the developers are offering in-depth
tear-downs of how they created the games in HTML5 as well as tutorials
for building browser-based games.

Given that not every computer and browser can support the hardware
acceleration necessary for the best possible gameplay experience, the
Atari Arcade can automatically switch between 3D and 2D elements
depending on the processing power available.
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