Game's over for these software innovators

By Hiawatha Bray  |  September 5, 2005

It's all fun and games, till somebody loses a lawsuit. That's what 
has happened to the creators of a piece of gaming software called 
BnetD, and their defeat suggests hard times ahead for well-meaning 
technology innovators who go too far.

...

But Blizzard is different. The company runs its own private network, 
called Battle.net, with strict rules against cheating and vulgar 
behavior. Above all, there's an absolute ban on the use of illegally 
copied Blizzard games. The Battle.net system can spot a pirated copy 
of Diablo II a thousand miles away, and lock it out.

Seems reasonable -- but not to a handful of gamers who want to run 
their own game networks, just as they could with other titles. These 
guys bought some Blizzard games, ''reverse-engineered" them to master 
their secrets, and wrote their own compatible server code, called 
BnetD. They weren't out to make a fast buck; BnetD was given away so 
that anybody could set up a private server for playing Blizzard games.

Good clean fun? Blizzard didn't think so. BnetD servers work just 
fine with pirated copies of their games. BnetD's creators didn't 
intend to encourage software piracy; they even offered to include 
Blizzard's antipiracy code, if the company would hand it over. Fat 
chance, said Blizzard's chief operating officer, Paul Sams. ''We 
would not, under any circumstances, provide something that is so 
critical to our business to anyone outside of the company," he said.

Instead, Blizzard went after the BnetD programmers in federal court, 
demanding they stop distributing their product. The company argued 
that the license inside every Blizzard game forbids the customer from 
reverse-engineering the code. Blizzard also cited the Digital 
Millennium Copyright Act, a controversial federal law designed to 
stamp out piracy. They said BnetD violated the act by deliberately 
enabling crooks to play illegal copies of Blizzard games.

...

http://www.boston.com/business/personaltech/articles/2005/09/05/games_over_for_these_software_innovators/


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