Microsoft IPod 'Killer' Is Doomed

By Eliot Van Buskirk
Wired News

02:00 AM Jul, 24, 2006

http://www.wired.com/news/columns/1,71435-0.html


Details are still light about Microsoft's "Zune" iPod killer but if the 
rumor mill is right, the device will have some or all of the following 
features: Wi-Fi connectivity, video playback, Xbox integration and some 
sort of community feature for letting music lovers interact with each other.

Microsoft's next-generation music store will supposedly offer music at a 
variety of download and subscription prices, rather than the flat $1 
per-song standard inaugurated with Apple's iTunes Music Store (and that 
Steve Jobs reportedly refuses to budge on, much to the record labels' chagrin).

Prior to Friday's announcement, some were calling the new device the "mPod" 
(Microsoft + iPod) killer. But given Microsoft's typically tone deaf 
approach to usability and Apple's market lead it will be a miracle if its 
next nickname isn't the "iClod" (iPod + clone + awful).

Microsoft's track record with hardware isn't all bad. The Xbox and Xbox 360 
are the company's biggest hardware success stories -- probably the reason 
the Xbox team is reportedly developing the upcoming music player.

But hardware is definitely not its forte. The MSN TV experiment was a bust, 
Microsoft was quickly forced out of the wireless base station business, and 
its webcam line isn't anywhere near as popular as offerings from Apple, 
Creative, Logitech and others.

Microsoft's entry into music-player manufacturing is obviously a last 
resort, undertaken kicking and screaming.

The company's strategy so far has been to stay behind the scenes, creating 
backend technologies that enable its hardware and music store partners to 
sell music and devices to consumers. The resulting system has yielded some 
major innovations, including a subscription-based platform that lets 
customers play rented music on portable players for as long as they pay 
their bills.

But its grand plan to play musical Switzerland to a host of third-party 
vendors, as it has done in the PC market, has proven as popular as Swiss 
music. (Cue accordions and alpenhorns.)

No slight to the Swiss; I'm a big fan of the music-subscription idea. But 
the companies that use it, like Rhapsody, Napster and iRiver, have so far 
failed to dent Apple's lead.

The system, while great in theory, is unwieldy in practice. Microsoft has 
to roll out changes to each and every partner, rather than implementing 
them itself, the way Apple does. One manufacturer told me it had to delay 
the launch of a player because it was waiting for Microsoft to send out the 
USB-2.0 spec.

And the situation appears to be similar when it comes to digital rights 
management. Updates to Microsoft's complicated DRM schemes can cause 
serious compatibility problems, because the chain between Microsoft and 
supported MP3 hardware is so long. Changes to its online music stores can 
cause files not to transfer to "PlaysForSure" MP3 players, and so on.

In the PC market, it may have worked to sell software to hardware 
manufacturers, but the inclusion of DRM in today's MP3 players makes them a 
different animal. Managing complicated, evolving DRM technologies requires 
the sort of complete control Apple has over the iPod ecosystem -- software, 
hardware, DRM and music store.

The best alternative would be to dump DRM altogether and go with 
unencrypted MP3s -- a position advocated recently by Yahoo. Record labels 
aren't likely to support that, however, and their resistance effectively 
forces Microsoft to compete with a copy-restricted alternative.

This a rich irony, given how badly the record labels would love to see 
someone -- anyone -- create real competition for the iPod and iTunes.

Microsoft seems to have belatedly realized it can only hope to surmount the 
DRM obstacle by copying Apple's unified approach. This may be Microsoft's 
only remaining move, but that doesn't make it a winning one.

Microsoft's new strategy, like many tech companies looking to break into a 
new market, is to offer new features you can't get anywhere else. But, as 
Microsoft itself proved over the years, features alone don't win technology 
wars.

Having dominated the PC market with its Windows monopoly, Microsoft should 
know that cracking into a closed ecosystem is often a quixotic affair. 
Charging at a competitor whose products not only dominate but set the 
standard in quality is suicidal.

There is no reason to think that a strategy of adding wireless and other 
features will win the hearts and minds of iPod fans. Through several 
generations of MP3 players, consumers have consistently chosen the ones 
that work simply (and simply work), over those that offer advanced features 
and added complexity. New features, no matter what's promised, will likely 
not convince people to abandon their little white boxes -- especially since 
none of the billions of purchased iTunes songs will play on whatever 
Microsoft releases.

I'm all for adding advanced features -- especially wireless connectivity -- 
to MP3 players, as I've mentioned before. But given today's iPod-centric 
landscape, the attendant legacy issues, and past behavior of both consumers 
and Microsoft, the company's upcoming music player already looks like a loser.

Apple has been sticking it to Microsoft lately in a series of TV ads that 
depict two desktop computers as people on the opposite sides of the hipness 
spectrum. The stodgy Microsoft guy wears a suit, needs lots of configuring, 
ships in separate boxes, and doesn't come with any fun extras. The Apple 
guy springs out of the box, completely assembled and ready to tackle 
digital photos, music, movies and more.

I have to hand it to Apple; this ad has some truth to it when it comes to 
desktops, and applies even more to the upcoming face-off between the two 
companies in the digital-music hardware market.


================================
George Antunes, Political Science Dept
University of Houston; Houston, TX 77204
Voice: 713-743-3923  Fax: 713-743-3927
antunes at uh dot edu



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