MarkTraceur has uploaded a new change for review. (
https://gerrit.wikimedia.org/r/365660 )
Change subject: Fiddle with the lighting to make shapes clearer
......................................................................
Fiddle with the lighting to make shapes clearer
Change-Id: I4a5794ca037e3d86405c3cdcd0a3d02232818ad7
---
M modules/mmv.3d.js
1 file changed, 5 insertions(+), 2 deletions(-)
git pull ssh://gerrit.wikimedia.org:29418/mediawiki/extensions/3D
refs/changes/60/365660/1
diff --git a/modules/mmv.3d.js b/modules/mmv.3d.js
index 6a891f6..2fd7809 100644
--- a/modules/mmv.3d.js
+++ b/modules/mmv.3d.js
@@ -31,7 +31,10 @@
TD.createScene = function () {
var threed = this,
dimensions = this.dimensionsFunc(),
- ambient = new THREE.AmbientLight( 0x999999 );
+ ambient = new THREE.AmbientLight( 0x666666 ),
+ dlight = new THREE.DirectionalLight( 0x999999 );
+
+ dlight.position.set( 0, 0, 1 );
this.scene = new THREE.Scene();
this.camera = new THREE.PerspectiveCamera( 60,
dimensions.ratio, 1, 5000 );
@@ -41,6 +44,7 @@
this.camera.add( new THREE.PointLight( 0xffffff, 0.4 ) );
this.scene.add( ambient );
+ this.scene.add( dlight );
this.scene.add( this.camera );
this.renderer = new THREE.WebGLRenderer();
@@ -81,7 +85,6 @@
TD.geometryToObject = function ( geometry ) {
var material = new THREE.MeshPhongMaterial( { color: 0xaaaaff,
shading: THREE.FlatShading } );
-
return new THREE.Mesh( geometry, material );
};
--
To view, visit https://gerrit.wikimedia.org/r/365660
To unsubscribe, visit https://gerrit.wikimedia.org/r/settings
Gerrit-MessageType: newchange
Gerrit-Change-Id: I4a5794ca037e3d86405c3cdcd0a3d02232818ad7
Gerrit-PatchSet: 1
Gerrit-Project: mediawiki/extensions/3D
Gerrit-Branch: master
Gerrit-Owner: MarkTraceur <[email protected]>
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