https://www.mediawiki.org/wiki/Special:Code/MediaWiki/112185

Revision: 112185
Author:   inez
Date:     2012-02-23 03:19:54 +0000 (Thu, 23 Feb 2012)
Log Message:
-----------
Input implementation that seems to work in IE, FF and Chrome (all tested on 
Windows only)

Modified Paths:
--------------
    trunk/extensions/VisualEditor/playground/playground.js

Modified: trunk/extensions/VisualEditor/playground/playground.js
===================================================================
--- trunk/extensions/VisualEditor/playground/playground.js      2012-02-23 
02:45:45 UTC (rev 112184)
+++ trunk/extensions/VisualEditor/playground/playground.js      2012-02-23 
03:19:54 UTC (rev 112185)
@@ -32,6 +32,8 @@
        this.$editor.html("<b>Lorem Ipsum is simply dummy text</b> of the 
printing and typesetting industry. <b>Lorem Ipsum has been the 
<i>industry's</i> standard</b> dummy text ever since the 1500s, when an unknown 
printer took a galley of type and scrambled it <u>to <b>make <i>a type</i> 
specimen</b> book.</u>");
        this.$editor.addClass('leafNode');
 
+       this.keypress = false;
+       this.keyup = false;
        this.keydown = false;
        this.mousedown = false;
        this.inime = false;
@@ -44,62 +46,74 @@
 
 app.prototype.onKeyPress = function() {
        //console.log("onKeyPress");
+       this.keypress = true;
+       if ( e.which === 229 ) {
+               this.inime = true;
+       }       
 };
 
 app.prototype.onKeyUp = function() {
        //console.log("onKeyUp");
+       this.keyup = true;
        if ( this.inime ) {
                this.inime = false;
-               //console.log("inime = false");
        }
 };
 
 app.prototype.onKeyDown = function( e ) {
+       //console.log("onKeyDown");
        this.keydown = true;
-       //console.log("onKeyDown");
        if ( e.which === 229 ) {
                this.inime = true;
-               //console.log("inime = true");
        }
 };
 
 app.prototype.onMouseDown = function() {
        this.mousedown = true;
-       //console.log("onMouseDown");
+
        if ( this.inime ) {
                this.inime = false;
-               console.log("inime = false");
-       }       
+       }
 };
 
 app.prototype.loopFunc = function() {
        var text = app.getDOMText(this.$editor[0]);
-       
+
        if(text != this.prevText) {
-               //console.log(text);
-               
-               if(this.keydown || this.inime) {
-                       console.log("change from keyboard");
-                       // we are going to need a cursor position
-                       var selection = rangy.getSelection();
-                       var offset = this.getOffset( selection.anchorNode, 
selection.anchorOffset );
-                       var diffLength = text.length - this.prevText.length;
-                       //console.log("diffLength: " + diffLength);
-                       
-                       if ( diffLength > 0 ) {
-                               //console.log( text.substring(offset - 
diffLength, offset) );   
-                       } else if ( diffLength === 0 ) {
-                               //console.log( text.substring(offset - 1, 
offset) );
-                       }
 
-               } else {
-                       console.log("change not from keyboard");
-                       // find a change and commit to the model
+               var selection = rangy.getSelection();
+
+
+
+               // keyup in IE
+               // keypress and keydown in FF and Chrome
+               if ( (($.browser.msie && !this.keyup) || (!$.browser.msie && 
!this.keypress && !this.mousedown)) && !this.inime ) {
+                       console.log(this.inime);
+                       console.log('SPELLCHECK');
+                       this.prevText = text;
+                       this.keypress = false;
+                       this.keyup = false;
+                       this.mousedown = false;
+                       return;
                }
+
+               console.log("keyboard");
+               // we are going to need a cursor position
+               var offset = this.getOffset( selection.anchorNode, 
selection.anchorOffset );
+               var diffLength = text.length - this.prevText.length;
+               //console.log("diffLength: " + diffLength);
                
+               if ( diffLength > 0 ) {
+                       //console.log( text.substring(offset - diffLength, 
offset) );   
+               } else if ( diffLength === 0 ) {
+                       //console.log( text.substring(offset - 1, offset) );
+               }
+
+               
                this.prevText = text;
        }
-       
+       this.keypress = false;
+       this.keyup = false;
        this.keydown = false;
        this.mousedown = false;
 };


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