Hi all, again.

I couldn't resist, and wanted to let those who might not notice
QuickHit as they might not be regularly visiting
projects.forum.nokia.com learn about it. This shows extremely portable
project done with Qt Quick (hence the name QuickHit) that uses the
dynamic nature of QML (something I bless coming from Python) imports
to enable plugin-able levels for the game engine.

https://projects.forum.nokia.com/quickhit

I think it shows how far one might one get with Qt Quick, personally
it ignited more of my imagination and gave me a few more ideas and
techniques how to harness this.

HTH,

-Sivan

On Wed, Dec 22, 2010 at 12:16 AM, Sivan Greenberg <[email protected]> wrote:
> On Tue, Dec 21, 2010 at 11:58 PM, Ville M. Vainio <[email protected]> wrote:
>> But, "promising" implies that the technology is still under
>> evaluation. It's not, it's a committed strategy now. If you are a
>> developer and are evaluating Qt Quick on equal footing among other
>
> Thanks again for the clarification, I updated the wiki page accordingly!
>
> -Sivan
>
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