> Joel,
> 
> getting some UX's from the community sounds like a plan.  For clarity sake,
> what would you envision defines a UX?  Is it as simple as a WM?  Or is it 
> a suite of apps (along with a WM)?
> 
> Nasa

I don't think there are any firm rules that need to be set. So here are just 
some of my suggestions.

1> Installable package or set of packages maintained and supported in 
build.meego.com.  Without someone willing to keep the packages working in the 
MeeGo build and respond to community discussion or issues, it's probably a 
waste of everyone's time 
2> Should include an initial user screen, and ability to launch additional 
programs. The very minimal would be something like xterm with command line app 
launch.  But presumably folks will want to show a more rich in-vehicle 
experience 

The idea is to provide a space for anyone to demonstrate their vision of what 
an in-vehicle user experience should be.  It seems reasonable to have some 
original content, but there is no reason to not allow re-use of existing 
upstream projects.  So for example a UX might provide its own window manager or 
it might re-use an existing one.  Previously we have had XFCE, Matchbox, and 
"mcompositor".

My view of desirable features in an IVI UX
1> multiple windows
2> multiple display support
3> compositing
4> multiple user support
5> touchscreen, voice command, text to speech
6> input from vehicle controls (steering wheel, center console etc)
7> entertainment apps
8> driver assistance apps
9> social networking apps
10> system configuration apps
11> data sync with multiple devices


Lots of possibilities

regards
Joel

_______________________________________________
MeeGo-ivi mailing list
[email protected]
http://lists.meego.com/listinfo/meego-ivi

Reply via email to