Hi,
This is quite strange.
Since we have all the kernel code for each driver,we can access
whatever location we want.
Just we need to know what is that location.
How X is giving the data, I think by using some  standard interface
and those interface access graphics/video driver.
So missing point is that what is the location, is there any standard
APIs inside kernel by which we can
access video card memory??
Please correct me if i am wrong.

Regards,
Madhav

On Thu, Dec 2, 2010 at 11:40 PM, Arjan van de Ven <[email protected]> wrote:
> On 12/2/2010 9:01 AM, Madhav Chauhan wrote:
>>
>> Hi ,
>> Then wats the process of capturing frame buffer??
>
> since there is no (kernel) framebuffer.... you cannot.
>
>> For capturing framebuffer in kernel we need that address.
>> Are you aware any utility so that we can capture framebuffer and dump
>> it as image like printscreen??
>> We are using meego over MRSTN board.
>
> you need to do this via X... just like the various print screen tools do.
>
>
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