Hello MEEP,
I would like to speed up a 3D simulation by exploiting the cylindrical
symmetry of my structure (essentially an on-axis lens, with m=0), but I need a
plane-wave source. A linearly polarized source lacks cylindrical symmetry, so
I need to generate circularly polarized light. How can I create a circularly
polarized plane-wave source in cylindrical coordinates?
Regards,
Jon Goldwin
_______________________________________________
meep-discuss mailing list
[email protected]
http://ab-initio.mit.edu/cgi-bin/mailman/listinfo/meep-discuss