On Jul 17, 2008, at 12:40 PM, Pascual Muñoz Muñoz wrote:
> The modification I thought about involves changing the vx and vy for
> each one of the duplicates, according to the delta angle you move each
> block along the curve.

You can't do that with geometric-object-duplicates, which only does  
shifts. You need to write your own loop, or use "map"; for example:

(map (lambda (n) (make ...nth object...))
           (arith-sequence 1 1 N))

which creates a list by calling the (lambda (n) ...) function for n =  
1,2,3,...N.

Steven
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