On Jul 17, 2008, at 12:40 PM, Pascual Muñoz Muñoz wrote:
> The modification I thought about involves changing the vx and vy for
> each one of the duplicates, according to the delta angle you move each
> block along the curve.
You can't do that with geometric-object-duplicates, which only does
shifts. You need to write your own loop, or use "map"; for example:
(map (lambda (n) (make ...nth object...))
(arith-sequence 1 1 N))
which creates a list by calling the (lambda (n) ...) function for n =
1,2,3,...N.
Steven
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