I had a closer look at Scheme and the use of material functions and tried to
implement the cloak.

Please have a look her: http://pastebin.ca/2025532

It's not working right now. If you have some spare time, I would be glad if
you had a look at it.

Regards,
RB

2010/12/17 David Lively <[email protected]>

> This might be helpful:
>
> http://www.mail-archive.com/[email protected]/msg00480.html
>
> I haven't used this, but am investigating it as a method to define the
> "geometry" in terms of an epsilon cloud generated from 3D models built in
> 3DSMAX or generated by a physics package.
>
> If you get something to work, please post some code or a link.
>
> Regards,
>
> D
>
_______________________________________________
meep-discuss mailing list
[email protected]
http://ab-initio.mit.edu/cgi-bin/mailman/listinfo/meep-discuss

Reply via email to