it could be made to work, but this is nowhere near an ideal design-
memcached wasn't really made to be used like this and you're going to have
to jump through some hoops if you do want to use it like this.

using this design, you're going to have to store the entire list of messages
for a room in one key-value. this means that to add a message, you're going
to have to read the (possibly large) value over the wire, deserialize it,
add the new message, serialize it and send it back over the wire. this is an
order of magnitude more traffic than necessary, in addition to not being
threadsafe.  if you're going to do it like this, at least take advantage of
CAS operations in memcached to make it correct, though this won't do
anything to reduce the workload-- in fact, it will actually make it worse in
high-traffic situations since you'll probably have a fairly large number of
failed-sets/retransmissions when multiple clients are trying to concurrently
modify a room.

presumably, you're going to limit the number of messages for any given room
to some max value, N. given that, you could instead implement a design
wherein you create N slots for each room (room:0, room:1, ... room:N-1) and
maintain a counter, I that tracks your current index and lets you treat them
like a circular buffer.  to add a message, you simply attempt to update
room:(I mod N) with the message and, if successful, incr I.  this way, every
client can keep track of its last I for each room that it cares about. if I'
== I, there are no new messages, otherwise it only needs to do a multiget on
the keys between I' mod N and I mod N to get all the new messages.

that said, this is still not really ideal. i would check out some other
projects like redis (each room as a list. to add a message just do a PUSH &
a TRIM. basically just a formalized version of what i designed above, but
persistent) or kesrtrel (each room as a queue and to listen to a room you
just create a child queue for each client. kestrel takes care of
persistence, concurrency, etc)

any of these designs should work for you, but i really think the
non-memcached ones are your best bet... why reinvent the wheel when it comes
to persistence, polling, in-memory data structures, concurrency, etc? let
the backend do the heavy lifting and spend your time actually focusing on
the unique logic of your app.

--
awl
On Jan 4, 2011 2:08 PM, "- -" <[email protected]> wrote:

Reply via email to