It looks like you're using the system wrong. As you say 1.2.2 _is_ really old and buggy, so you should be upgrading that to a more stable version..
The complete set of stats would reveal more information, but some things to check could be: *) What is the number of items on your server and the memory they consume? Could it be that you're not storing the items in the first place? *) Are you sure the client is using the same hashing method to locate the server during store and fetch? Could it be that you're trying to fetch from another server than you're storing the object to? *) If you're having a lot of items there, what's the eviction rate of the server?? Could it be that you're simply "trashing"? *) If you're not having evictions, do you use timeouts on your objects? Could it be that your objects time out before you try to access them again? Cheers, Trond On Mon, Jul 25, 2011 at 3:03 AM, andrejvanderzee <[email protected]>wrote: > Hi, > > Personally I have never used memcached but I am reviewing a client's > system. I found that get_hits is showing 0 with high values for > get_misses. Could I safely assume that memcached is just not used > properly. Are there other stats/parameters that should be consulted to > get an idea about the cache hit rate? > > Moreover, the memcached version is 1.2.2 which I understood is buggy. > How serious is it and should I trust the output of stats? > > Thank you, > Andrej -- Trond Norbye
