Looks like we need a wiki page on how to develop plugins :)
-- Yehuda

On Wed, Nov 12, 2008 at 5:17 AM, DAddYE <[EMAIL PROTECTED]> wrote:

>
> And for live editing without install gem
>
> Merb::BootLoader.before_app_loads do
>  dev_gems = Dir.glob("#{Merb.root}/gems/development/**/lib/*.rb")
>  dev_gems.each { |dev_gem| require dev_gem }
> end
>
>
> On 12 Nov, 11:15, "Michael Klishin" <[EMAIL PROTECTED]>
> wrote:
> > 2008/11/12 DAddYE <[EMAIL PROTECTED]>:
> >
> > >> Is possible improve this process making a new dir in gems called "dev"
> > >> or "development" where we can put the source of our gems and test it
> > >> in our app?
> >
> > You can keep your plugin in lib for a while, make sure it works, then
> > package it as a gem and install when you feel it's ready.
> > Nobody forces you to install gems from day one.
> > --
> > MK
> >
>


-- 
Yehuda Katz
Developer | Engine Yard
(ph) 718.877.1325

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