I know that OpenGL supports double precision matrix transforms, and with
todays super duper 3D accelerator cards, wouldn't it be possible to do an
FFT via OpenGL and take advantage of the 3d hardware? Or am I completely off
my rocker. (as usual) :)
I was just thinking about how you can run a program on just about anything,
like, oh, a floppy controller, or whatever. Heck I was playing around
upgrading my Cisco 2900XL and noticed it uses a PPC603, (with a whopping 4MB
of ram!) :)
I guess the question really boils down to whether or not the transforms are
handled by the hardware or not... (I dunno, graphics aren't my sort of thing
baby).
-J
(I suppose I just had to air this out before I even thought any more about
it, because as usual, someone else has probably thought of this before and
figured out it'd be a waste of time and effort).
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