On Sun, Jan 26, 2003 at 10:01:26PM +0000, Gordon Spence wrote:

> 1. Personally, I don't see any harm in "poaching" per se, I have had it 
> happen to me. That's life and the way it goes. As I stated earlier, when 
> information is discovered humanity as a whole gains. Period. Look at the 
> big picture.

I don't quite see what 'humanity as a whole gains' when I return a negative
result, or even a new factor, to the server.  The biggest picture in which
what we do has any significance at all, is the GIMPS project as a whole.

And poaching harms the project by

a.  Making it less fun, and
b.  Possibly by putting off participants.

[...]

> 4. Get it into perspective. The number of times this actually happens is 
> miniscule. Out of the millions we have checked what are the "poached" 
> items? Dozens, a few hundred??

It's a thorn in the flesh.  Objectively, the effect of poaching is
insignificant, but its irritation value is out of proportion - witness the
way the issues comes up time and time again in this list.
 
> 5. It has correctly been pointed out that life doesn't end if a milestone 
> slips. Well guess what? That is a double-edged sword - life doesn't end if 
> an exponent gets poached either.

But a participants contribution might.
 
> 6. Now go back and read the license.txt file again, and this time actually 
> take the time to read and understand it. It specifically excludes liability 
> in the event of poaching. It does *NOT* say the you mustn't do it. The only 
> rules that you agree to be bound by are those in deciding how the 
> cash-prize is split up.

Isn't that what we're discussing?  Changes to the rules and proceedures.
 
> Gordon

Daran
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