I built mesa3.0 Win32 on Windows98 with VC++6.0 and found some problems. 1. When call wglDeleteContext, which calls Dither function, in Dither function the Current pointer to NULL. I just added if(Current == NULL) return; to make it work. 2. ChoosePixelFormat return 0 when PFD_DRAW_TO_BITMAP is used. Just try Microsoft example glbmp.exe.
