Attached is my application code which draws a texture map in a GLw Drawing
Area widget. It works with SGI.
Trying to port to Linux.
App seems to work fine with Mesa 3.0 when built with linux-386-pthread.
On trying to accelerate with VoodooII, building linux-*-glide-* the texture
map fails to display unless the widget receives an expose event. When it
receives an expose event, it displays briefly and then disappears.
( N.B. Using window hack to display in X window ).
setenv MESA_GLX_FX windows
setenv SSTV2_VGA_PASS 1
setenv SSTV2_NO_SHUTDOWN 1
Have looked at glide hints and tips. Nothing seems relevant.
Spec of system :
Creative 3D Blaster VoodooII
Redhat 5.2 ( 2.0.36 kernel )
Glidev2-2.53-1
Glide2x_SDK-2.1-3
Mesa 3.0 ( no patches )
Matrox G200 graphics
Dual PII 400, Supermicro M/B
128MB Ram
Any help would be greatly appreciated
Cheers
Paul Hussein / Michael Clare
Glide.tar