Attached is my application code  which draws a texture map in a GLw Drawing
 Area widget. It works with SGI.
 Trying to port to Linux.

 App seems to work fine with Mesa 3.0 when built with linux-386-pthread.

 On trying to accelerate with VoodooII, building linux-*-glide-* the texture
 map fails to display unless the widget receives an expose event. When it
receives an expose event, it displays briefly and then disappears.

 ( N.B. Using window hack to display in X window ).

 setenv MESA_GLX_FX windows
 setenv SSTV2_VGA_PASS 1
 setenv SSTV2_NO_SHUTDOWN 1

 Have looked at glide hints and tips. Nothing seems relevant.

 Spec of system :

 Creative 3D Blaster VoodooII
 Redhat 5.2 ( 2.0.36 kernel )
 Glidev2-2.53-1
 Glide2x_SDK-2.1-3
 Mesa 3.0 ( no patches )
 Matrox G200 graphics
 Dual PII 400, Supermicro M/B
 128MB Ram


  Any help would be greatly appreciated

  Cheers

  Paul Hussein / Michael Clare






Glide.tar

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