[EMAIL PROTECTED] wrote:
>
> [Jamie: you can ignore all of this except the paragraph about my G400.]
>
> If you aren't the right person to contact about this, please forward this
> e-mail to the appropriate person/people.
>
> I've been playing with the following quite a bit lately:
>
> http://www.suse.de/~sndirsch/glxg200-last_nowarp-0.src.rpm
>
> I have one machine with a 16 MB G400. The xscreensaver GL hacks, once relinked
> with -lGL (and after restarting the X server to load the glx.so module) are
> fast as shit! But the lament hack trips a bug in Mesa 3.0.
That's been a known problem.
> Unfortunately,
> this kills the machine dead using this accelerated driver while the
> unaccelerated lament just seg faults and I can go on my merry little way. I
> believe that's the only crash related to your driver that I've seen on this
> particular machine. I believe I've applied all of the patches on
> ftp.mesa3d.org to the Mesa 3.0 running on this machine.
I don't know about hardware acceleration, but I'm told that the lament
problem no longer occurs with Mesa 3.1. I was never able to reproduce
the lament problem in Mesa 3.0 myself.
> I also have another machine with an 8 MB G200. The xscreensaver hacks kept
> crashing the X server so I could only ssh in and run 'startx' to get things
> back to a sane state. I was running in 1600x1200x32bpp. When I switched to
> 1600x1200x16bpp I could finally run the GL hacks, but not full screen. I'm
> guessing you're not checking whether the video card has enough memory remaining
> for textures or perhaps there are some issues with 32 bpp.
I don't know about that either.
> The first machine is a libc 5.x-based K6-III 450 system and I compiled the GLX
> driver with i386, mmx, 3dnow, and MTRR support. The second machine is running
> mostly vanilla Red Hat 6.0 on a Pentium III 500 and on this machine I compiled
> the GLX driver with i386, mmx, and MTRR support (I think latter build also used
> some features of egcs, while the former system is using gcc 2.7.2.3.f.1).
>
> John
-Brian
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