Hello,
I've just downloaded Mesa3.1 libraries and patches from ftp site
ftp://ftp.mesa3d.org. I work with Windows NT4 OS.
All works fine in the true color but when I switch to the 256-color mode my
3D-graphics becomes queer coloured and when I resize the 3D-image it becomes
"shifted". Moreover when I enlarge the image my program crashes with access
violation error in the Mesa OpenGL library (in the glClear function).
In the 65536-color mode I've got a dirty line at the right of the my
3D-graphics. All other works well in the 65536-color mode
I attached screenshots of a test program that shows the described problem in
the 256-colors.
Could you help me?
Thanks, Sergey Sedreev
mailto:[EMAIL PROTECTED]
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