The branch, master has been updated Commits at: http://cgit.freedesktop.org/mesa/mesa/log/?h=master
Summary of changes: src/mesa/drivers/dri/r300/r300_fragprog.c | 57 ++++++++++++++++----------- src/mesa/drivers/dri/r300/r500_fragprog.c | 59 ++++++++++++++++------------ src/mesa/main/texstate.c | 28 +++++++++----- 3 files changed, 86 insertions(+), 58 deletions(-) via e187627c1d3b06e5d185989dd3d37f09a8953a1b (commit) via 845e3f701dec29f08e5759969c165b3d812e5afe (commit) from 1f4d0748ba92ff2c44faadc31a99f07e1bea28fb (commit) - Commits ----------------------------------------------- commit e187627c1d3b06e5d185989dd3d37f09a8953a1b Author: Nicolai Haehnle <[EMAIL PROTECTED]> Date: Fri Jul 4 18:18:19 2008 +0200 r300: Fix depth texture in compare mode Missed the homogenous divide of R by Q before... commit 845e3f701dec29f08e5759969c165b3d812e5afe Author: Nicolai Haehnle <[EMAIL PROTECTED]> Date: Sun Jun 29 14:53:04 2008 +0200 Enable TexGen based on InputsRead when a fragment program is active The old behaviour depended on which texture images the fragment program reads from, which seems to contradict the shader specifications. Note: Piglit's general/texgen test checks for this problem. --------------------------------- _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit