Module: Mesa Branch: master Commit: b9d8f717d299c388c0dd238d6315e5becd120406 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b9d8f717d299c388c0dd238d6315e5becd120406
Author: Brian Paul <[email protected]> Date: Wed Feb 18 17:40:44 2009 -0700 glsl: fix inequality in set_program_uniform() We were off by one when checking for too many uniform values. --- src/mesa/shader/shader_api.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 828d3f0..afd2c2a 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1660,7 +1660,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, for (k = 0; k < count; k++) { GLfloat *uniformVal; - if (offset + k > slots) { + if (offset + k >= slots) { /* Extra array data is ignored */ break; } _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
