Module: Mesa Branch: master Commit: 0f0e24f6ef9c3ea44eba21ed3678361dc6c2ae6f URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=0f0e24f6ef9c3ea44eba21ed3678361dc6c2ae6f
Author: Brian Paul <[email protected]> Date: Tue Apr 7 11:10:27 2009 -0600 glsl: enable the new linear scan register allocator code Seems to b working well enough to enable all the time. Optimizations can be disabled with "export MESA_GLSL=nopt" if needed. --- src/mesa/shader/prog_optimize.c | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 458a69f..5f35dbf 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -803,11 +803,11 @@ _mesa_optimize_program(GLcontext *ctx, struct gl_program *program) if (1) _mesa_remove_dead_code(program); - if (0) /* not test much yet */ + if (0) /* not tested much yet */ _mesa_remove_extra_moves(program); - if (1) + if (0) _mesa_consolidate_registers(program); - else /*NEW*/ + else _mesa_reallocate_registers(program); } _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
