Module: Mesa Branch: arb_geometry_shader4 Commit: c714fd50d978c203c6977457a0ee270054f69a1e URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c714fd50d978c203c6977457a0ee270054f69a1e
Author: Zack Rusin <[email protected]> Date: Tue May 19 13:30:10 2009 -0400 gs: better builtin setup --- .../shader/slang/library/slang_geometry_builtin.gc | 8 +++++++- 1 files changed, 7 insertions(+), 1 deletions(-) diff --git a/src/mesa/shader/slang/library/slang_geometry_builtin.gc b/src/mesa/shader/slang/library/slang_geometry_builtin.gc index b2dc185..3f1adba 100644 --- a/src/mesa/shader/slang/library/slang_geometry_builtin.gc +++ b/src/mesa/shader/slang/library/slang_geometry_builtin.gc @@ -22,6 +22,12 @@ const int _mesa_VerticesInMax = 6; +__fixed_input int gl_VerticesIn; +__fixed_input int gl_PrimitiveIDIn; +__fixed_output int gl_PrimitiveID; +__fixed_output int gl_Layer; + + varying in vec4 gl_FrontColorIn[_mesa_VerticesInMax]; varying in vec4 gl_BackColorIn[_mesa_VerticesInMax]; varying in vec4 gl_FrontSecondaryColorIn[_mesa_VerticesInMax]; @@ -37,7 +43,7 @@ varying out vec4 gl_FrontColor; varying out vec4 gl_BackColor; varying out vec4 gl_FrontSecondaryColor; varying out vec4 gl_BackSecondaryColor; -varying out vec4 gl_TexCoord[_mesa_VerticesInMax]; +varying out vec4 gl_TexCoord[gl_MaxTextureCoords]; varying out float gl_FogFragCoord; void EmitVertex() _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
