Module: Mesa
Branch: master
Commit: 07f9ad5c322ce409fdd4b86e3913f7cc085520b5
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=07f9ad5c322ce409fdd4b86e3913f7cc085520b5

Author: Zack Rusin <[email protected]>
Date:   Thu Sep  3 12:38:10 2009 -0400

st/xorg: adjust enums in preperation for gradients

---

 src/gallium/state_trackers/xorg/xorg_composite.c |    4 ++--
 src/gallium/state_trackers/xorg/xorg_exa_tgsi.h  |   18 +++++++++++++-----
 2 files changed, 15 insertions(+), 7 deletions(-)

diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c 
b/src/gallium/state_trackers/xorg/xorg_composite.c
index 7fa36fd..c708ac3 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -393,8 +393,8 @@ bind_shaders(struct exa_context *exa, int op,
    if (pSrcPicture) {
       if (pSrcPicture->pSourcePict) {
          if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) {
-            fs_traits |= FS_FILL;
-            vs_traits |= VS_FILL;
+            fs_traits |= FS_SOLID_FILL;
+            vs_traits |= VS_SOLID_FILL;
             pixel_to_float4(pSrcPicture->pFormat,
                             pSrcPicture->pSourcePict->solidFill.color,
                             exa->solid_color);
diff --git a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h 
b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h
index 003e5d8..1535a0c 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h
+++ b/src/gallium/state_trackers/xorg/xorg_exa_tgsi.h
@@ -6,16 +6,24 @@
 enum xorg_vs_traits {
    VS_COMPOSITE        = 1 << 0,
    VS_MASK             = 1 << 1,
-   VS_FILL             = 1 << 2
-   /*VS_TRANSFORM      = 1 << 3*/
+   VS_SOLID_FILL       = 1 << 2,
+   VS_LINGRAD_FILL     = 1 << 3,
+   VS_RADGRAD_FILL     = 1 << 4,
+   VS_FILL             = (VS_SOLID_FILL |
+                          VS_LINGRAD_FILL |
+                          VS_RADGRAD_FILL)
+   /*VS_TRANSFORM      = 1 << 5*/
 };
 
 enum xorg_fs_traits {
    FS_COMPOSITE        = 1 << 0,
    FS_MASK             = 1 << 1,
-   FS_FILL             = 1 << 2,
-   FS_LINEAR_GRADIENT  = 1 << 3,
-   FS_RADIAL_GRADIENT  = 1 << 4
+   FS_SOLID_FILL       = 1 << 2,
+   FS_LINGRAD_FILL     = 1 << 3,
+   FS_RADGRAD_FILL     = 1 << 4,
+   FS_FILL             = (FS_SOLID_FILL |
+                          FS_LINGRAD_FILL |
+                          FS_RADGRAD_FILL)
 };
 
 struct xorg_shader {

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