Module: Mesa Branch: staging/20.1 Commit: b62f3a931af7b2736deaa9323cc53fdf6246a432 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b62f3a931af7b2736deaa9323cc53fdf6246a432
Author: Icecream95 <i...@keemail.me> Date: Tue May 12 14:08:09 2020 +1200 panfrost: Fix background showing when using discard This fixes problems in a number of games, including SuperTuxKart, OpenMW and RVGL. v2: Use MALI_READS_ZS | 0x20 instead of MALI_WRITES_Z to match with the blob. Keep using 0x400 | 0x20 when depth is disabled. Closes: #2620 Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzw...@collabora.com> (cherry picked from commit 0dd24b381c52e0b20fe70041e95611aad6b0d258) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5193> --- src/gallium/drivers/panfrost/pan_cmdstream.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/panfrost/pan_cmdstream.c b/src/gallium/drivers/panfrost/pan_cmdstream.c index 6c667d2017d..42d77ca09f0 100644 --- a/src/gallium/drivers/panfrost/pan_cmdstream.c +++ b/src/gallium/drivers/panfrost/pan_cmdstream.c @@ -742,8 +742,14 @@ panfrost_frag_shader_meta_init(struct panfrost_context *ctx, * related to forward-pixel kill, as per "Mali Performance 3: Is * EGL_BUFFER_PRESERVED a good thing?" by Peter Harris */ + const struct pipe_depth_stencil_alpha_state *zsa = ctx->depth_stencil; + + bool depth_enabled = fs->writes_depth || + (zsa && zsa->depth.enabled && zsa->depth.func != PIPE_FUNC_ALWAYS); + SET_BIT(fragmeta->unknown2_3, MALI_CAN_DISCARD, fs->can_discard); - SET_BIT(fragmeta->midgard1.flags_lo, 0x400, fs->can_discard); + SET_BIT(fragmeta->midgard1.flags_lo, 0x400, !depth_enabled && fs->can_discard); + SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_ZS, depth_enabled && fs->can_discard); panfrost_frag_meta_rasterizer_update(ctx, fragmeta); panfrost_frag_meta_zsa_update(ctx, fragmeta); _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-commit