Module: Mesa Branch: arb_geometry_shader4 Commit: f9adb53ac24fdc68d2aaf2758e2413dca6524952 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f9adb53ac24fdc68d2aaf2758e2413dca6524952
Author: Zack Rusin <[email protected]> Date: Sat Sep 12 19:46:25 2009 -0400 gs: propagate texture samplers to the geometry shader --- src/gallium/auxiliary/draw/draw_context.c | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 9f1ff49..62ac42f 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -373,7 +373,7 @@ draw_num_shader_outputs(const struct draw_context *draw) /** - * Provide TGSI sampler objects for vertex shaders that use texture fetches. + * Provide TGSI sampler objects for vertex/geometry shaders that use texture fetches. * This might only be used by software drivers for the time being. */ void @@ -383,6 +383,8 @@ draw_texture_samplers(struct draw_context *draw, { draw->vs.num_samplers = num_samplers; draw->vs.samplers = samplers; + draw->gs.num_samplers = num_samplers; + draw->gs.samplers = samplers; } _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
