Module: Mesa Branch: master Commit: 845a50ee2525c6cc4e6160eda1826c0670e0daaf URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=845a50ee2525c6cc4e6160eda1826c0670e0daaf
Author: Yevhenii Kolesnikov <[email protected]> Date: Fri Jun 26 13:40:43 2020 +0300 nine: fix incorrect calculation of layer count for 3D textures Volume textures don't have a concept of "layers" v1: set last_layer to zero for 3D textures (Axel Davy) Cc: <[email protected]> Signed-off-by: Yevhenii Kolesnikov <[email protected]> Reviewed-by: Axel Davy <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5808> --- src/gallium/frontends/nine/basetexture9.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/frontends/nine/basetexture9.c b/src/gallium/frontends/nine/basetexture9.c index 1f5608149eb..c9ef17c6c6e 100644 --- a/src/gallium/frontends/nine/basetexture9.c +++ b/src/gallium/frontends/nine/basetexture9.c @@ -563,7 +563,7 @@ NineBaseTexture9_UpdateSamplerView( struct NineBaseTexture9 *This, templ.format = resource->format; templ.u.tex.first_layer = 0; templ.u.tex.last_layer = resource->target == PIPE_TEXTURE_3D ? - resource->depth0 - 1 : resource->array_size - 1; + 0 : resource->array_size - 1; templ.u.tex.first_level = 0; templ.u.tex.last_level = resource->last_level; templ.swizzle_r = swizzle[0]; _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
