Module: Mesa
Branch: master
Commit: 5f16c5b6f96640953226f7f9a2da438616a26c69
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=5f16c5b6f96640953226f7f9a2da438616a26c69

Author: Iago Toral Quiroga <[email protected]>
Date:   Thu Oct 22 10:58:16 2020 +0200

v3dv: properly describe swap_color_rb

This key field is only used for V3D versions before 4.1, so it
should not be set for v3dv. Also, it is a mask not a boolean.

Reviewed-by: Alejandro PiƱeiro <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7271>

---

 src/broadcom/vulkan/v3dv_pipeline.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/broadcom/vulkan/v3dv_pipeline.c 
b/src/broadcom/vulkan/v3dv_pipeline.c
index 379b0eb6ea2..74eb9bf057c 100644
--- a/src/broadcom/vulkan/v3dv_pipeline.c
+++ b/src/broadcom/vulkan/v3dv_pipeline.c
@@ -1154,10 +1154,10 @@ pipeline_populate_v3d_fs_key(struct v3d_fs_key *key,
    key->alpha_test = false;
    key->alpha_test_func = COMPARE_FUNC_NEVER;
 
-   /* FIXME: placeholder. Final value for swap_color_rb depends on the format
-    * of the surface to be used.
+   /* This is intended for V3D versions before 4.1, otherwise we just use the
+    * tile buffer load/store swap R/B bit.
     */
-   key->swap_color_rb = false;
+   key->swap_color_rb = 0;
 
    const struct v3dv_render_pass *pass =
       v3dv_render_pass_from_handle(pCreateInfo->renderPass);

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