Module: Mesa
Branch: master
Commit: bfcdc8f1747eabad57449a309be7160dd27605ac
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=bfcdc8f1747eabad57449a309be7160dd27605ac

Author: Icecream95 <i...@disroot.org>
Date:   Tue Jan 12 22:31:55 2021 +1300

pan/bi: Add some zero bytes after shaders on Bifrost

Bifrost will prefetch bytes after the end of shaders, so make sure
these bytes are allocated and zeroed.

Fixes GPU faults in Xonotic.

Suggested-by: Boris Brezillon <boris.brezil...@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzw...@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8428>

---

 src/panfrost/bifrost/bifrost_compile.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/panfrost/bifrost/bifrost_compile.c 
b/src/panfrost/bifrost/bifrost_compile.c
index ea26034dafd..55a17f3bf35 100644
--- a/src/panfrost/bifrost/bifrost_compile.c
+++ b/src/panfrost/bifrost/bifrost_compile.c
@@ -2236,6 +2236,10 @@ bifrost_compile_shader_nir(void *mem_ctx, nir_shader 
*nir,
                                 bifrost_debug & BIFROST_DBG_VERBOSE);
         }
 
+        /* Pad the shader with enough zero bytes to trick the prefetcher */
+        memset(util_dynarray_grow(&program->compiled, uint8_t, 
BIFROST_SHADER_PREFETCH),
+               0, BIFROST_SHADER_PREFETCH);
+
         program->tls_size = ctx->tls_size;
 
         if ((bifrost_debug & BIFROST_DBG_SHADERDB || inputs->shaderdb) &&

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