Module: Mesa
Branch: main
Commit: aa055f78bad48d526907b094eb61f1e7502f401c
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=aa055f78bad48d526907b094eb61f1e7502f401c

Author: Gert Wollny <[email protected]>
Date:   Fri May 14 18:47:50 2021 +0200

r600/sfn: Don't check the faction when searching for the input slot

All loads from the same driver location are merged into one variable,
so there is no need to check the frachtion.

Signed-off-by: Gert Wollny <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10608>

---

 src/gallium/drivers/r600/sfn/sfn_shaderio.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/r600/sfn/sfn_shaderio.cpp 
b/src/gallium/drivers/r600/sfn/sfn_shaderio.cpp
index 1ac94ccc786..07cbebcb223 100644
--- a/src/gallium/drivers/r600/sfn/sfn_shaderio.cpp
+++ b/src/gallium/drivers/r600/sfn/sfn_shaderio.cpp
@@ -416,7 +416,7 @@ ShaderInput& ShaderIO::input(size_t driver_loc, int frac)
          continue;
 
       auto& v = static_cast<ShaderInputVarying&>(*i);
-      if (v.location() == driver_loc && v.location_frac() == frac)
+      if (v.location() == driver_loc)
          return v;
    }
    return input(driver_loc);

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