Module: Mesa Branch: main Commit: 4191eb291bf7b0c7b79013642f2c573ad9361899 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4191eb291bf7b0c7b79013642f2c573ad9361899
Author: Jose Fonseca <[email protected]> Date: Thu May 13 12:48:30 2021 +0100 d3d10umd: Avoid duplication in CreateDevice. As suggested by Jesse Natalie. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10687> --- src/gallium/frontends/d3d10umd/Device.cpp | 408 +++++++++--------------------- 1 file changed, 113 insertions(+), 295 deletions(-) diff --git a/src/gallium/frontends/d3d10umd/Device.cpp b/src/gallium/frontends/d3d10umd/Device.cpp index ecb2578a672..afca18819ce 100644 --- a/src/gallium/frontends/d3d10umd/Device.cpp +++ b/src/gallium/frontends/d3d10umd/Device.cpp @@ -159,301 +159,119 @@ CreateDevice(D3D10DDI_HADAPTER hAdapter, // IN /* * Fill in the D3D10 DDI functions */ - switch (pCreateData->Interface) { - case D3D10_0_DDI_INTERFACE_VERSION: - case D3D10_0_x_DDI_INTERFACE_VERSION: - case D3D10_0_7_DDI_INTERFACE_VERSION: - pCreateData->pDeviceFuncs->pfnDefaultConstantBufferUpdateSubresourceUP = - ResourceUpdateSubResourceUP; - pCreateData->pDeviceFuncs->pfnVsSetConstantBuffers = VsSetConstantBuffers; - pCreateData->pDeviceFuncs->pfnPsSetShaderResources = PsSetShaderResources; - pCreateData->pDeviceFuncs->pfnPsSetShader = PsSetShader; - pCreateData->pDeviceFuncs->pfnPsSetSamplers = PsSetSamplers; - pCreateData->pDeviceFuncs->pfnVsSetShader = VsSetShader; - pCreateData->pDeviceFuncs->pfnDrawIndexed = DrawIndexed; - pCreateData->pDeviceFuncs->pfnDraw = Draw; - pCreateData->pDeviceFuncs->pfnDynamicIABufferMapNoOverwrite = - ResourceMap; - pCreateData->pDeviceFuncs->pfnDynamicIABufferUnmap = ResourceUnmap; - pCreateData->pDeviceFuncs->pfnDynamicConstantBufferMapDiscard = - ResourceMap; - pCreateData->pDeviceFuncs->pfnDynamicIABufferMapDiscard = - ResourceMap; - pCreateData->pDeviceFuncs->pfnDynamicConstantBufferUnmap = - ResourceUnmap; - pCreateData->pDeviceFuncs->pfnPsSetConstantBuffers = PsSetConstantBuffers; - pCreateData->pDeviceFuncs->pfnIaSetInputLayout = IaSetInputLayout; - pCreateData->pDeviceFuncs->pfnIaSetVertexBuffers = IaSetVertexBuffers; - pCreateData->pDeviceFuncs->pfnIaSetIndexBuffer = IaSetIndexBuffer; - pCreateData->pDeviceFuncs->pfnDrawIndexedInstanced = DrawIndexedInstanced; - pCreateData->pDeviceFuncs->pfnDrawInstanced = DrawInstanced; - pCreateData->pDeviceFuncs->pfnDynamicResourceMapDiscard = - ResourceMap; - pCreateData->pDeviceFuncs->pfnDynamicResourceUnmap = ResourceUnmap; - pCreateData->pDeviceFuncs->pfnGsSetConstantBuffers = GsSetConstantBuffers; - pCreateData->pDeviceFuncs->pfnGsSetShader = GsSetShader; - pCreateData->pDeviceFuncs->pfnIaSetTopology = IaSetTopology; - pCreateData->pDeviceFuncs->pfnStagingResourceMap = ResourceMap; - pCreateData->pDeviceFuncs->pfnStagingResourceUnmap = ResourceUnmap; - pCreateData->pDeviceFuncs->pfnVsSetShaderResources = VsSetShaderResources; - pCreateData->pDeviceFuncs->pfnVsSetSamplers = VsSetSamplers; - pCreateData->pDeviceFuncs->pfnGsSetShaderResources = GsSetShaderResources; - pCreateData->pDeviceFuncs->pfnGsSetSamplers = GsSetSamplers; - pCreateData->pDeviceFuncs->pfnSetRenderTargets = SetRenderTargets; - pCreateData->pDeviceFuncs->pfnShaderResourceViewReadAfterWriteHazard = - ShaderResourceViewReadAfterWriteHazard; - pCreateData->pDeviceFuncs->pfnResourceReadAfterWriteHazard = - ResourceReadAfterWriteHazard; - pCreateData->pDeviceFuncs->pfnSetBlendState = SetBlendState; - pCreateData->pDeviceFuncs->pfnSetDepthStencilState = SetDepthStencilState; - pCreateData->pDeviceFuncs->pfnSetRasterizerState = SetRasterizerState; - pCreateData->pDeviceFuncs->pfnQueryEnd = QueryEnd; - pCreateData->pDeviceFuncs->pfnQueryBegin = QueryBegin; - pCreateData->pDeviceFuncs->pfnResourceCopyRegion = ResourceCopyRegion; - pCreateData->pDeviceFuncs->pfnResourceUpdateSubresourceUP = - ResourceUpdateSubResourceUP; - pCreateData->pDeviceFuncs->pfnSoSetTargets = SoSetTargets; - pCreateData->pDeviceFuncs->pfnDrawAuto = DrawAuto; - pCreateData->pDeviceFuncs->pfnSetViewports = SetViewports; - pCreateData->pDeviceFuncs->pfnSetScissorRects = SetScissorRects; - pCreateData->pDeviceFuncs->pfnClearRenderTargetView = ClearRenderTargetView; - pCreateData->pDeviceFuncs->pfnClearDepthStencilView = ClearDepthStencilView; - pCreateData->pDeviceFuncs->pfnSetPredication = SetPredication; - pCreateData->pDeviceFuncs->pfnQueryGetData = QueryGetData; - pCreateData->pDeviceFuncs->pfnFlush = Flush; - pCreateData->pDeviceFuncs->pfnGenMips = GenMips; - pCreateData->pDeviceFuncs->pfnResourceCopy = ResourceCopy; - pCreateData->pDeviceFuncs->pfnResourceResolveSubresource = - ResourceResolveSubResource; - pCreateData->pDeviceFuncs->pfnResourceMap = ResourceMap; - pCreateData->pDeviceFuncs->pfnResourceUnmap = ResourceUnmap; - pCreateData->pDeviceFuncs->pfnResourceIsStagingBusy = ResourceIsStagingBusy; - pCreateData->pDeviceFuncs->pfnRelocateDeviceFuncs = RelocateDeviceFuncs; - pCreateData->pDeviceFuncs->pfnCalcPrivateResourceSize = - CalcPrivateResourceSize; - pCreateData->pDeviceFuncs->pfnCalcPrivateOpenedResourceSize = - CalcPrivateOpenedResourceSize; - pCreateData->pDeviceFuncs->pfnCreateResource = CreateResource; - pCreateData->pDeviceFuncs->pfnOpenResource = OpenResource; - pCreateData->pDeviceFuncs->pfnDestroyResource = DestroyResource; - pCreateData->pDeviceFuncs->pfnCalcPrivateShaderResourceViewSize = - CalcPrivateShaderResourceViewSize; - pCreateData->pDeviceFuncs->pfnCreateShaderResourceView = - CreateShaderResourceView; - pCreateData->pDeviceFuncs->pfnDestroyShaderResourceView = - DestroyShaderResourceView; - pCreateData->pDeviceFuncs->pfnCalcPrivateRenderTargetViewSize = - CalcPrivateRenderTargetViewSize; - pCreateData->pDeviceFuncs->pfnCreateRenderTargetView = - CreateRenderTargetView; - pCreateData->pDeviceFuncs->pfnDestroyRenderTargetView = - DestroyRenderTargetView; - pCreateData->pDeviceFuncs->pfnCalcPrivateDepthStencilViewSize = - CalcPrivateDepthStencilViewSize; - pCreateData->pDeviceFuncs->pfnCreateDepthStencilView = - CreateDepthStencilView; - pCreateData->pDeviceFuncs->pfnDestroyDepthStencilView = - DestroyDepthStencilView; - pCreateData->pDeviceFuncs->pfnCalcPrivateElementLayoutSize = - CalcPrivateElementLayoutSize; - pCreateData->pDeviceFuncs->pfnCreateElementLayout = CreateElementLayout; - pCreateData->pDeviceFuncs->pfnDestroyElementLayout = DestroyElementLayout; - pCreateData->pDeviceFuncs->pfnCalcPrivateBlendStateSize = - CalcPrivateBlendStateSize; - pCreateData->pDeviceFuncs->pfnCreateBlendState = CreateBlendState; - pCreateData->pDeviceFuncs->pfnDestroyBlendState = DestroyBlendState; - pCreateData->pDeviceFuncs->pfnCalcPrivateDepthStencilStateSize = - CalcPrivateDepthStencilStateSize; - pCreateData->pDeviceFuncs->pfnCreateDepthStencilState = - CreateDepthStencilState; - pCreateData->pDeviceFuncs->pfnDestroyDepthStencilState = - DestroyDepthStencilState; - pCreateData->pDeviceFuncs->pfnCalcPrivateRasterizerStateSize = - CalcPrivateRasterizerStateSize; - pCreateData->pDeviceFuncs->pfnCreateRasterizerState = - CreateRasterizerState; - pCreateData->pDeviceFuncs->pfnDestroyRasterizerState = - DestroyRasterizerState; - pCreateData->pDeviceFuncs->pfnCalcPrivateShaderSize = CalcPrivateShaderSize; - pCreateData->pDeviceFuncs->pfnCreateVertexShader = CreateVertexShader; - pCreateData->pDeviceFuncs->pfnCreateGeometryShader = CreateGeometryShader; - pCreateData->pDeviceFuncs->pfnCreatePixelShader = CreatePixelShader; - pCreateData->pDeviceFuncs->pfnCalcPrivateGeometryShaderWithStreamOutput = - CalcPrivateGeometryShaderWithStreamOutput; - pCreateData->pDeviceFuncs->pfnCreateGeometryShaderWithStreamOutput = - CreateGeometryShaderWithStreamOutput; - pCreateData->pDeviceFuncs->pfnDestroyShader = DestroyShader; - pCreateData->pDeviceFuncs->pfnCalcPrivateSamplerSize = CalcPrivateSamplerSize; - pCreateData->pDeviceFuncs->pfnCreateSampler = CreateSampler; - pCreateData->pDeviceFuncs->pfnDestroySampler = DestroySampler; - pCreateData->pDeviceFuncs->pfnCalcPrivateQuerySize = CalcPrivateQuerySize; - pCreateData->pDeviceFuncs->pfnCreateQuery = CreateQuery; - pCreateData->pDeviceFuncs->pfnDestroyQuery = DestroyQuery; - pCreateData->pDeviceFuncs->pfnCheckFormatSupport = CheckFormatSupport; - pCreateData->pDeviceFuncs->pfnCheckMultisampleQualityLevels = - CheckMultisampleQualityLevels; - pCreateData->pDeviceFuncs->pfnCheckCounterInfo = CheckCounterInfo; - pCreateData->pDeviceFuncs->pfnCheckCounter = CheckCounter; - pCreateData->pDeviceFuncs->pfnDestroyDevice = DestroyDevice; - pCreateData->pDeviceFuncs->pfnSetTextFilterSize = SetTextFilterSize; - break; - case D3D10_1_DDI_INTERFACE_VERSION: - case D3D10_1_x_DDI_INTERFACE_VERSION: - case D3D10_1_7_DDI_INTERFACE_VERSION: - pCreateData->p10_1DeviceFuncs->pfnDefaultConstantBufferUpdateSubresourceUP = - ResourceUpdateSubResourceUP; - pCreateData->p10_1DeviceFuncs->pfnVsSetConstantBuffers = VsSetConstantBuffers; - pCreateData->p10_1DeviceFuncs->pfnPsSetShaderResources = PsSetShaderResources; - pCreateData->p10_1DeviceFuncs->pfnPsSetShader = PsSetShader; - pCreateData->p10_1DeviceFuncs->pfnPsSetSamplers = PsSetSamplers; - pCreateData->p10_1DeviceFuncs->pfnVsSetShader = VsSetShader; - pCreateData->p10_1DeviceFuncs->pfnDrawIndexed = DrawIndexed; - pCreateData->p10_1DeviceFuncs->pfnDraw = Draw; - pCreateData->p10_1DeviceFuncs->pfnDynamicIABufferMapNoOverwrite = - ResourceMap; - pCreateData->p10_1DeviceFuncs->pfnDynamicIABufferUnmap = ResourceUnmap; - pCreateData->p10_1DeviceFuncs->pfnDynamicConstantBufferMapDiscard = - ResourceMap; - pCreateData->p10_1DeviceFuncs->pfnDynamicIABufferMapDiscard = - ResourceMap; - pCreateData->p10_1DeviceFuncs->pfnDynamicConstantBufferUnmap = - ResourceUnmap; - pCreateData->p10_1DeviceFuncs->pfnPsSetConstantBuffers = PsSetConstantBuffers; - pCreateData->p10_1DeviceFuncs->pfnIaSetInputLayout = IaSetInputLayout; - pCreateData->p10_1DeviceFuncs->pfnIaSetVertexBuffers = IaSetVertexBuffers; - pCreateData->p10_1DeviceFuncs->pfnIaSetIndexBuffer = IaSetIndexBuffer; - pCreateData->p10_1DeviceFuncs->pfnDrawIndexedInstanced = DrawIndexedInstanced; - pCreateData->p10_1DeviceFuncs->pfnDrawInstanced = DrawInstanced; - pCreateData->p10_1DeviceFuncs->pfnDynamicResourceMapDiscard = - ResourceMap; - pCreateData->p10_1DeviceFuncs->pfnDynamicResourceUnmap = ResourceUnmap; - pCreateData->p10_1DeviceFuncs->pfnGsSetConstantBuffers = GsSetConstantBuffers; - pCreateData->p10_1DeviceFuncs->pfnGsSetShader = GsSetShader; - pCreateData->p10_1DeviceFuncs->pfnIaSetTopology = IaSetTopology; - pCreateData->p10_1DeviceFuncs->pfnStagingResourceMap = ResourceMap; - pCreateData->p10_1DeviceFuncs->pfnStagingResourceUnmap = ResourceUnmap; - pCreateData->p10_1DeviceFuncs->pfnVsSetShaderResources = VsSetShaderResources; - pCreateData->p10_1DeviceFuncs->pfnVsSetSamplers = VsSetSamplers; - pCreateData->p10_1DeviceFuncs->pfnGsSetShaderResources = GsSetShaderResources; - pCreateData->p10_1DeviceFuncs->pfnGsSetSamplers = GsSetSamplers; - pCreateData->p10_1DeviceFuncs->pfnSetRenderTargets = SetRenderTargets; - pCreateData->p10_1DeviceFuncs->pfnShaderResourceViewReadAfterWriteHazard = - ShaderResourceViewReadAfterWriteHazard; - pCreateData->p10_1DeviceFuncs->pfnResourceReadAfterWriteHazard = - ResourceReadAfterWriteHazard; - pCreateData->p10_1DeviceFuncs->pfnSetBlendState = SetBlendState; - pCreateData->p10_1DeviceFuncs->pfnSetDepthStencilState = SetDepthStencilState; - pCreateData->p10_1DeviceFuncs->pfnSetRasterizerState = SetRasterizerState; - pCreateData->p10_1DeviceFuncs->pfnQueryEnd = QueryEnd; - pCreateData->p10_1DeviceFuncs->pfnQueryBegin = QueryBegin; - pCreateData->p10_1DeviceFuncs->pfnResourceCopyRegion = ResourceCopyRegion; - pCreateData->p10_1DeviceFuncs->pfnResourceUpdateSubresourceUP = - ResourceUpdateSubResourceUP; - pCreateData->p10_1DeviceFuncs->pfnSoSetTargets = SoSetTargets; - pCreateData->p10_1DeviceFuncs->pfnDrawAuto = DrawAuto; - pCreateData->p10_1DeviceFuncs->pfnSetViewports = SetViewports; - pCreateData->p10_1DeviceFuncs->pfnSetScissorRects = SetScissorRects; - pCreateData->p10_1DeviceFuncs->pfnClearRenderTargetView = ClearRenderTargetView; - pCreateData->p10_1DeviceFuncs->pfnClearDepthStencilView = ClearDepthStencilView; - pCreateData->p10_1DeviceFuncs->pfnSetPredication = SetPredication; - pCreateData->p10_1DeviceFuncs->pfnQueryGetData = QueryGetData; - pCreateData->p10_1DeviceFuncs->pfnFlush = Flush; - pCreateData->p10_1DeviceFuncs->pfnGenMips = GenMips; - pCreateData->p10_1DeviceFuncs->pfnResourceCopy = ResourceCopy; - pCreateData->p10_1DeviceFuncs->pfnResourceResolveSubresource = - ResourceResolveSubResource; - pCreateData->p10_1DeviceFuncs->pfnResourceMap = ResourceMap; - pCreateData->p10_1DeviceFuncs->pfnResourceUnmap = ResourceUnmap; - pCreateData->p10_1DeviceFuncs->pfnResourceIsStagingBusy = ResourceIsStagingBusy; - pCreateData->p10_1DeviceFuncs->pfnRelocateDeviceFuncs = RelocateDeviceFuncs1; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateResourceSize = - CalcPrivateResourceSize; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateOpenedResourceSize = - CalcPrivateOpenedResourceSize; - pCreateData->p10_1DeviceFuncs->pfnCreateResource = CreateResource; - pCreateData->p10_1DeviceFuncs->pfnOpenResource = OpenResource; - pCreateData->p10_1DeviceFuncs->pfnDestroyResource = DestroyResource; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateShaderResourceViewSize = - CalcPrivateShaderResourceViewSize1; - pCreateData->p10_1DeviceFuncs->pfnCreateShaderResourceView = - CreateShaderResourceView1; - pCreateData->p10_1DeviceFuncs->pfnDestroyShaderResourceView = - DestroyShaderResourceView; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateRenderTargetViewSize = - CalcPrivateRenderTargetViewSize; - pCreateData->p10_1DeviceFuncs->pfnCreateRenderTargetView = - CreateRenderTargetView; - pCreateData->p10_1DeviceFuncs->pfnDestroyRenderTargetView = - DestroyRenderTargetView; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateDepthStencilViewSize = - CalcPrivateDepthStencilViewSize; - pCreateData->p10_1DeviceFuncs->pfnCreateDepthStencilView = - CreateDepthStencilView; - pCreateData->p10_1DeviceFuncs->pfnDestroyDepthStencilView = - DestroyDepthStencilView; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateElementLayoutSize = - CalcPrivateElementLayoutSize; - pCreateData->p10_1DeviceFuncs->pfnCreateElementLayout = CreateElementLayout; - pCreateData->p10_1DeviceFuncs->pfnDestroyElementLayout = DestroyElementLayout; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateBlendStateSize = - CalcPrivateBlendStateSize1; - pCreateData->p10_1DeviceFuncs->pfnCreateBlendState = CreateBlendState1; - pCreateData->p10_1DeviceFuncs->pfnDestroyBlendState = DestroyBlendState; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateDepthStencilStateSize = - CalcPrivateDepthStencilStateSize; - pCreateData->p10_1DeviceFuncs->pfnCreateDepthStencilState = - CreateDepthStencilState; - pCreateData->p10_1DeviceFuncs->pfnDestroyDepthStencilState = - DestroyDepthStencilState; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateRasterizerStateSize = - CalcPrivateRasterizerStateSize; - pCreateData->p10_1DeviceFuncs->pfnCreateRasterizerState = - CreateRasterizerState; - pCreateData->p10_1DeviceFuncs->pfnDestroyRasterizerState = - DestroyRasterizerState; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateShaderSize = CalcPrivateShaderSize; - pCreateData->p10_1DeviceFuncs->pfnCreateVertexShader = CreateVertexShader; - pCreateData->p10_1DeviceFuncs->pfnCreateGeometryShader = CreateGeometryShader; - pCreateData->p10_1DeviceFuncs->pfnCreatePixelShader = CreatePixelShader; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateGeometryShaderWithStreamOutput = - CalcPrivateGeometryShaderWithStreamOutput; - pCreateData->p10_1DeviceFuncs->pfnCreateGeometryShaderWithStreamOutput = - CreateGeometryShaderWithStreamOutput; - pCreateData->p10_1DeviceFuncs->pfnDestroyShader = DestroyShader; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateSamplerSize = CalcPrivateSamplerSize; - pCreateData->p10_1DeviceFuncs->pfnCreateSampler = CreateSampler; - pCreateData->p10_1DeviceFuncs->pfnDestroySampler = DestroySampler; - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateQuerySize = CalcPrivateQuerySize; - pCreateData->p10_1DeviceFuncs->pfnCreateQuery = CreateQuery; - pCreateData->p10_1DeviceFuncs->pfnDestroyQuery = DestroyQuery; - pCreateData->p10_1DeviceFuncs->pfnCheckFormatSupport = CheckFormatSupport; - pCreateData->p10_1DeviceFuncs->pfnCheckMultisampleQualityLevels = - CheckMultisampleQualityLevels; - pCreateData->p10_1DeviceFuncs->pfnCheckCounterInfo = CheckCounterInfo; - pCreateData->p10_1DeviceFuncs->pfnCheckCounter = CheckCounter; - pCreateData->p10_1DeviceFuncs->pfnDestroyDevice = DestroyDevice; - pCreateData->p10_1DeviceFuncs->pfnSetTextFilterSize = SetTextFilterSize; - - pCreateData->p10_1DeviceFuncs->pfnRelocateDeviceFuncs = RelocateDeviceFuncs1; - - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateShaderResourceViewSize = - CalcPrivateShaderResourceViewSize1; - pCreateData->p10_1DeviceFuncs->pfnCreateShaderResourceView = - CreateShaderResourceView1; - - pCreateData->p10_1DeviceFuncs->pfnCalcPrivateBlendStateSize = - CalcPrivateBlendStateSize1; - pCreateData->p10_1DeviceFuncs->pfnCreateBlendState = CreateBlendState1; - - pCreateData->p10_1DeviceFuncs->pfnResourceConvert = - pCreateData->p10_1DeviceFuncs->pfnResourceCopy; - pCreateData->p10_1DeviceFuncs->pfnResourceConvertRegion = - pCreateData->p10_1DeviceFuncs->pfnResourceCopyRegion; - - break; - default: - assert(0); - break; + D3D10DDI_DEVICEFUNCS *pDeviceFuncs = pCreateData->pDeviceFuncs; + pDeviceFuncs->pfnDefaultConstantBufferUpdateSubresourceUP = ResourceUpdateSubResourceUP; + pDeviceFuncs->pfnVsSetConstantBuffers = VsSetConstantBuffers; + pDeviceFuncs->pfnPsSetShaderResources = PsSetShaderResources; + pDeviceFuncs->pfnPsSetShader = PsSetShader; + pDeviceFuncs->pfnPsSetSamplers = PsSetSamplers; + pDeviceFuncs->pfnVsSetShader = VsSetShader; + pDeviceFuncs->pfnDrawIndexed = DrawIndexed; + pDeviceFuncs->pfnDraw = Draw; + pDeviceFuncs->pfnDynamicIABufferMapNoOverwrite = ResourceMap; + pDeviceFuncs->pfnDynamicIABufferUnmap = ResourceUnmap; + pDeviceFuncs->pfnDynamicConstantBufferMapDiscard = ResourceMap; + pDeviceFuncs->pfnDynamicIABufferMapDiscard = ResourceMap; + pDeviceFuncs->pfnDynamicConstantBufferUnmap = ResourceUnmap; + pDeviceFuncs->pfnPsSetConstantBuffers = PsSetConstantBuffers; + pDeviceFuncs->pfnIaSetInputLayout = IaSetInputLayout; + pDeviceFuncs->pfnIaSetVertexBuffers = IaSetVertexBuffers; + pDeviceFuncs->pfnIaSetIndexBuffer = IaSetIndexBuffer; + pDeviceFuncs->pfnDrawIndexedInstanced = DrawIndexedInstanced; + pDeviceFuncs->pfnDrawInstanced = DrawInstanced; + pDeviceFuncs->pfnDynamicResourceMapDiscard = ResourceMap; + pDeviceFuncs->pfnDynamicResourceUnmap = ResourceUnmap; + pDeviceFuncs->pfnGsSetConstantBuffers = GsSetConstantBuffers; + pDeviceFuncs->pfnGsSetShader = GsSetShader; + pDeviceFuncs->pfnIaSetTopology = IaSetTopology; + pDeviceFuncs->pfnStagingResourceMap = ResourceMap; + pDeviceFuncs->pfnStagingResourceUnmap = ResourceUnmap; + pDeviceFuncs->pfnVsSetShaderResources = VsSetShaderResources; + pDeviceFuncs->pfnVsSetSamplers = VsSetSamplers; + pDeviceFuncs->pfnGsSetShaderResources = GsSetShaderResources; + pDeviceFuncs->pfnGsSetSamplers = GsSetSamplers; + pDeviceFuncs->pfnSetRenderTargets = SetRenderTargets; + pDeviceFuncs->pfnShaderResourceViewReadAfterWriteHazard = ShaderResourceViewReadAfterWriteHazard; + pDeviceFuncs->pfnResourceReadAfterWriteHazard = ResourceReadAfterWriteHazard; + pDeviceFuncs->pfnSetBlendState = SetBlendState; + pDeviceFuncs->pfnSetDepthStencilState = SetDepthStencilState; + pDeviceFuncs->pfnSetRasterizerState = SetRasterizerState; + pDeviceFuncs->pfnQueryEnd = QueryEnd; + pDeviceFuncs->pfnQueryBegin = QueryBegin; + pDeviceFuncs->pfnResourceCopyRegion = ResourceCopyRegion; + pDeviceFuncs->pfnResourceUpdateSubresourceUP = ResourceUpdateSubResourceUP; + pDeviceFuncs->pfnSoSetTargets = SoSetTargets; + pDeviceFuncs->pfnDrawAuto = DrawAuto; + pDeviceFuncs->pfnSetViewports = SetViewports; + pDeviceFuncs->pfnSetScissorRects = SetScissorRects; + pDeviceFuncs->pfnClearRenderTargetView = ClearRenderTargetView; + pDeviceFuncs->pfnClearDepthStencilView = ClearDepthStencilView; + pDeviceFuncs->pfnSetPredication = SetPredication; + pDeviceFuncs->pfnQueryGetData = QueryGetData; + pDeviceFuncs->pfnFlush = Flush; + pDeviceFuncs->pfnGenMips = GenMips; + pDeviceFuncs->pfnResourceCopy = ResourceCopy; + pDeviceFuncs->pfnResourceResolveSubresource = ResourceResolveSubResource; + pDeviceFuncs->pfnResourceMap = ResourceMap; + pDeviceFuncs->pfnResourceUnmap = ResourceUnmap; + pDeviceFuncs->pfnResourceIsStagingBusy = ResourceIsStagingBusy; + pDeviceFuncs->pfnRelocateDeviceFuncs = RelocateDeviceFuncs; + pDeviceFuncs->pfnCalcPrivateResourceSize = CalcPrivateResourceSize; + pDeviceFuncs->pfnCalcPrivateOpenedResourceSize = CalcPrivateOpenedResourceSize; + pDeviceFuncs->pfnCreateResource = CreateResource; + pDeviceFuncs->pfnOpenResource = OpenResource; + pDeviceFuncs->pfnDestroyResource = DestroyResource; + pDeviceFuncs->pfnCalcPrivateShaderResourceViewSize = CalcPrivateShaderResourceViewSize; + pDeviceFuncs->pfnCreateShaderResourceView = CreateShaderResourceView; + pDeviceFuncs->pfnDestroyShaderResourceView = DestroyShaderResourceView; + pDeviceFuncs->pfnCalcPrivateRenderTargetViewSize = CalcPrivateRenderTargetViewSize; + pDeviceFuncs->pfnCreateRenderTargetView = CreateRenderTargetView; + pDeviceFuncs->pfnDestroyRenderTargetView = DestroyRenderTargetView; + pDeviceFuncs->pfnCalcPrivateDepthStencilViewSize = CalcPrivateDepthStencilViewSize; + pDeviceFuncs->pfnCreateDepthStencilView = CreateDepthStencilView; + pDeviceFuncs->pfnDestroyDepthStencilView = DestroyDepthStencilView; + pDeviceFuncs->pfnCalcPrivateElementLayoutSize = CalcPrivateElementLayoutSize; + pDeviceFuncs->pfnCreateElementLayout = CreateElementLayout; + pDeviceFuncs->pfnDestroyElementLayout = DestroyElementLayout; + pDeviceFuncs->pfnCalcPrivateBlendStateSize = CalcPrivateBlendStateSize; + pDeviceFuncs->pfnCreateBlendState = CreateBlendState; + pDeviceFuncs->pfnDestroyBlendState = DestroyBlendState; + pDeviceFuncs->pfnCalcPrivateDepthStencilStateSize = CalcPrivateDepthStencilStateSize; + pDeviceFuncs->pfnCreateDepthStencilState = CreateDepthStencilState; + pDeviceFuncs->pfnDestroyDepthStencilState = DestroyDepthStencilState; + pDeviceFuncs->pfnCalcPrivateRasterizerStateSize = CalcPrivateRasterizerStateSize; + pDeviceFuncs->pfnCreateRasterizerState = CreateRasterizerState; + pDeviceFuncs->pfnDestroyRasterizerState = DestroyRasterizerState; + pDeviceFuncs->pfnCalcPrivateShaderSize = CalcPrivateShaderSize; + pDeviceFuncs->pfnCreateVertexShader = CreateVertexShader; + pDeviceFuncs->pfnCreateGeometryShader = CreateGeometryShader; + pDeviceFuncs->pfnCreatePixelShader = CreatePixelShader; + pDeviceFuncs->pfnCalcPrivateGeometryShaderWithStreamOutput = CalcPrivateGeometryShaderWithStreamOutput; + pDeviceFuncs->pfnCreateGeometryShaderWithStreamOutput = CreateGeometryShaderWithStreamOutput; + pDeviceFuncs->pfnDestroyShader = DestroyShader; + pDeviceFuncs->pfnCalcPrivateSamplerSize = CalcPrivateSamplerSize; + pDeviceFuncs->pfnCreateSampler = CreateSampler; + pDeviceFuncs->pfnDestroySampler = DestroySampler; + pDeviceFuncs->pfnCalcPrivateQuerySize = CalcPrivateQuerySize; + pDeviceFuncs->pfnCreateQuery = CreateQuery; + pDeviceFuncs->pfnDestroyQuery = DestroyQuery; + pDeviceFuncs->pfnCheckFormatSupport = CheckFormatSupport; + pDeviceFuncs->pfnCheckMultisampleQualityLevels = CheckMultisampleQualityLevels; + pDeviceFuncs->pfnCheckCounterInfo = CheckCounterInfo; + pDeviceFuncs->pfnCheckCounter = CheckCounter; + pDeviceFuncs->pfnDestroyDevice = DestroyDevice; + pDeviceFuncs->pfnSetTextFilterSize = SetTextFilterSize; + if (pCreateData->Interface == D3D10_1_DDI_INTERFACE_VERSION || + pCreateData->Interface == D3D10_1_x_DDI_INTERFACE_VERSION || + pCreateData->Interface == D3D10_1_7_DDI_INTERFACE_VERSION) { + D3D10_1DDI_DEVICEFUNCS *p10_1DeviceFuncs = pCreateData->p10_1DeviceFuncs; + p10_1DeviceFuncs->pfnRelocateDeviceFuncs = RelocateDeviceFuncs1; + p10_1DeviceFuncs->pfnCalcPrivateShaderResourceViewSize = CalcPrivateShaderResourceViewSize1; + p10_1DeviceFuncs->pfnCreateShaderResourceView = CreateShaderResourceView1; + p10_1DeviceFuncs->pfnCalcPrivateBlendStateSize = CalcPrivateBlendStateSize1; + p10_1DeviceFuncs->pfnCreateBlendState = CreateBlendState1; + p10_1DeviceFuncs->pfnResourceConvert = ResourceCopy; + p10_1DeviceFuncs->pfnResourceConvertRegion = ResourceCopyRegion; } /* _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
