Module: Mesa Branch: main Commit: a8b969309308414f6fd9ebc2e7deb33c25b77820 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a8b969309308414f6fd9ebc2e7deb33c25b77820
Author: Nanley Chery <[email protected]> Date: Fri May 14 07:47:31 2021 -0700 iris: Prefer more GPU-based uploads for compression Where possible, start compressing depth and stencil resources on upload. This makes a couple of benchmarks (CS:GO, GFXBench5's gl_alu2_off) start sampling HiZ buffers in a compressed state instead of the pass-through state. Improves the FPS of GFXBench5's gl_alu2_off by 3.14% ±0.52% on TGL. Testing was done with the performance CI. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2617 Reviewed-by: Kenneth Graunke <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10872> --- src/gallium/drivers/iris/iris_resource.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/gallium/drivers/iris/iris_resource.c b/src/gallium/drivers/iris/iris_resource.c index 72419e77730..6e0e1a6bc93 100644 --- a/src/gallium/drivers/iris/iris_resource.c +++ b/src/gallium/drivers/iris/iris_resource.c @@ -2065,8 +2065,7 @@ iris_transfer_map(struct pipe_context *ctx, no_gpu = true; if (!map_would_stall && - res->aux.usage != ISL_AUX_USAGE_CCS_E && - res->aux.usage != ISL_AUX_USAGE_GFX12_CCS_E) { + !isl_aux_usage_has_compression(res->aux.usage)) { no_gpu = true; } @@ -2210,8 +2209,7 @@ iris_texture_subdata(struct pipe_context *ctx, * stall-avoidance blits. */ if (surf->tiling == ISL_TILING_LINEAR || - (isl_aux_usage_has_ccs(res->aux.usage) && - res->aux.usage != ISL_AUX_USAGE_CCS_D) || + isl_aux_usage_has_compression(res->aux.usage) || resource_is_busy(ice, res)) { return u_default_texture_subdata(ctx, resource, level, usage, box, data, stride, layer_stride); _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
