Module: Mesa Branch: main Commit: b82b3a327e43730517e8d14c1cadfd4a0339547e URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b82b3a327e43730517e8d14c1cadfd4a0339547e
Author: Emma Anholt <[email protected]> Date: Fri Dec 17 13:00:41 2021 -0800 glsl: Remove dead prototype for old do_discard_simplification(). Reviewed-by: Alyssa Rosenzweig <[email protected]>. Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14249> --- src/compiler/glsl/ir_optimization.h | 1 - 1 file changed, 1 deletion(-) diff --git a/src/compiler/glsl/ir_optimization.h b/src/compiler/glsl/ir_optimization.h index b64e5c7363a..56e5cebb706 100644 --- a/src/compiler/glsl/ir_optimization.h +++ b/src/compiler/glsl/ir_optimization.h @@ -120,7 +120,6 @@ bool do_function_inlining(exec_list *instructions); bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false); bool do_if_simplification(exec_list *instructions); bool opt_flatten_nested_if_blocks(exec_list *instructions); -bool do_discard_simplification(exec_list *instructions); bool lower_if_to_cond_assign(gl_shader_stage stage, exec_list *instructions, unsigned max_depth = 0, unsigned min_branch_cost = 0); bool do_mat_op_to_vec(exec_list *instructions);
