Module: Mesa
Branch: main
Commit: 0af7c1e385b94c4d3610c4bff4c3af8a1afb26c6
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=0af7c1e385b94c4d3610c4bff4c3af8a1afb26c6

Author: Dave Airlie <[email protected]>
Date:   Thu Dec  9 16:59:03 2021 +1000

mesa/st: merge the syncobj code from st into mesa

This merges all the syncobj code into the mesa from the state tracker.

Acked-by: Marek Olšák <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14327>

---

 src/mesa/main/mtypes.h                 |   3 +
 src/mesa/main/syncobj.c                | 107 ++++++++++++++++++++--
 src/mesa/meson.build                   |   2 -
 src/mesa/state_tracker/st_cb_syncobj.c | 160 ---------------------------------
 src/mesa/state_tracker/st_cb_syncobj.h |  44 ---------
 5 files changed, 103 insertions(+), 213 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index ab0db99c6f0..f4f9bfb85bc 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2253,6 +2253,9 @@ struct gl_sync_object
    GLenum16 SyncCondition;
    GLbitfield Flags;          /**< Flags passed to glFenceSync */
    GLuint StatusFlag:1;       /**< Has the sync object been signaled? */
+
+   struct pipe_fence_handle *fence;
+   simple_mtx_t mutex; /**< protects "fence" */
 };
 
 
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
index 2c45ef61439..968a1d55d98 100644
--- a/src/mesa/main/syncobj.c
+++ b/src/mesa/main/syncobj.c
@@ -71,6 +71,9 @@
 #include "state_tracker/st_cb_syncobj.h"
 #include "api_exec_decl.h"
 
+#include "pipe/p_context.h"
+#include "pipe/p_screen.h"
+
 /**
  * Allocate/init the context state related to sync objects.
  */
@@ -90,6 +93,70 @@ _mesa_free_sync_data(struct gl_context *ctx)
    (void) ctx;
 }
 
+static struct gl_sync_object *
+new_sync_object(struct gl_context *ctx)
+{
+   struct gl_sync_object *so = CALLOC_STRUCT(gl_sync_object);
+
+   simple_mtx_init(&so->mutex, mtx_plain);
+   return so;
+}
+
+static void
+delete_sync_object(struct gl_context *ctx,
+                      struct gl_sync_object *obj)
+{
+   struct pipe_screen *screen = ctx->pipe->screen;
+
+   screen->fence_reference(screen, &obj->fence, NULL);
+   simple_mtx_destroy(&obj->mutex);
+   free(obj->Label);
+   FREE(obj);
+}
+
+static void
+__client_wait_sync(struct gl_context *ctx,
+                   struct gl_sync_object *obj,
+                   GLbitfield flags, GLuint64 timeout)
+{
+   struct pipe_context *pipe = ctx->pipe;
+   struct pipe_screen *screen = pipe->screen;
+   struct pipe_fence_handle *fence = NULL;
+
+   /* If the fence doesn't exist, assume it's signalled. */
+   simple_mtx_lock(&obj->mutex);
+   if (!obj->fence) {
+      simple_mtx_unlock(&obj->mutex);
+      obj->StatusFlag = GL_TRUE;
+      return;
+   }
+
+   /* We need a local copy of the fence pointer, so that we can call
+    * fence_finish unlocked.
+    */
+   screen->fence_reference(screen, &fence, obj->fence);
+   simple_mtx_unlock(&obj->mutex);
+
+   /* Section 4.1.2 of OpenGL 4.5 (Compatibility Profile) says:
+    *    [...] if ClientWaitSync is called and all of the following are true:
+    *    - the SYNC_FLUSH_COMMANDS_BIT bit is set in flags,
+    *    - sync is unsignaled when ClientWaitSync is called,
+    *    - and the calls to ClientWaitSync and FenceSync were issued from
+    *      the same context,
+    *    then the GL will behave as if the equivalent of Flush were inserted
+    *    immediately after the creation of sync.
+    *
+    * Assume GL_SYNC_FLUSH_COMMANDS_BIT is always set, because applications
+    * forget to set it.
+    */
+   if (screen->fence_finish(screen, pipe, fence, timeout)) {
+      simple_mtx_lock(&obj->mutex);
+      screen->fence_reference(screen, &obj->fence, NULL);
+      simple_mtx_unlock(&obj->mutex);
+      obj->StatusFlag = GL_TRUE;
+   }
+   screen->fence_reference(screen, &fence, NULL);
+}
 
 /**
  * Check if the given sync object is:
@@ -137,7 +204,7 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct 
gl_sync_object *syncObj,
       _mesa_set_remove(ctx->Shared->SyncObjects, entry);
       simple_mtx_unlock(&ctx->Shared->Mutex);
 
-      st_delete_sync_object(ctx, syncObj);
+      delete_sync_object(ctx, syncObj);
    } else {
       simple_mtx_unlock(&ctx->Shared->Mutex);
    }
@@ -207,7 +274,7 @@ fence_sync(struct gl_context *ctx, GLenum condition, 
GLbitfield flags)
 {
    struct gl_sync_object *syncObj;
 
-   syncObj = st_new_sync_object(ctx);
+   syncObj = new_sync_object(ctx);
    if (syncObj != NULL) {
       /* The name is not currently used, and it is never visible to
        * applications.  If sync support is extended to provide support for
@@ -221,7 +288,11 @@ fence_sync(struct gl_context *ctx, GLenum condition, 
GLbitfield flags)
       syncObj->Flags = flags;
       syncObj->StatusFlag = 0;
 
-      st_fence_sync(ctx, syncObj, condition, flags);
+      assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
+      assert(syncObj->fence == NULL);
+
+      /* Deferred flush are only allowed when there's a single context. See 
issue 1430 */
+      ctx->pipe->flush(ctx->pipe, &syncObj->fence, ctx->Shared->RefCount == 1 
? PIPE_FLUSH_DEFERRED : 0);
 
       simple_mtx_lock(&ctx->Shared->Mutex);
       _mesa_set_add(ctx->Shared->SyncObjects, syncObj);
@@ -276,14 +347,14 @@ client_wait_sync(struct gl_context *ctx, struct 
gl_sync_object *syncObj,
     *    ClientWaitSync was called. ALREADY_SIGNALED will always be returned
     *    if <sync> was signaled, even if the value of <timeout> is zero.
     */
-   st_check_sync(ctx, syncObj);
+   __client_wait_sync(ctx, syncObj, 0, 0);
    if (syncObj->StatusFlag) {
       ret = GL_ALREADY_SIGNALED;
    } else {
       if (timeout == 0) {
          ret = GL_TIMEOUT_EXPIRED;
       } else {
-         st_client_wait_sync(ctx, syncObj, flags, timeout);
+         __client_wait_sync(ctx, syncObj, flags, timeout);
 
          ret = syncObj->StatusFlag
             ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED;
@@ -333,7 +404,29 @@ static void
 wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj,
           GLbitfield flags, GLuint64 timeout)
 {
-   st_server_wait_sync(ctx, syncObj, flags, timeout);
+   struct pipe_context *pipe = ctx->pipe;
+   struct pipe_screen *screen = pipe->screen;
+   struct pipe_fence_handle *fence = NULL;
+
+   /* Nothing needs to be done here if the driver does not support async
+    * flushes. */
+   if (!pipe->fence_server_sync)
+      return;
+
+   /* If the fence doesn't exist, assume it's signalled. */
+   simple_mtx_lock(&syncObj->mutex);
+   if (!syncObj->fence) {
+      simple_mtx_unlock(&syncObj->mutex);
+      syncObj->StatusFlag = GL_TRUE;
+      return;
+   }
+
+   /* We need a local copy of the fence pointer. */
+   screen->fence_reference(screen, &fence, syncObj->fence);
+   simple_mtx_unlock(&syncObj->mutex);
+
+   pipe->fence_server_sync(pipe, fence);
+   screen->fence_reference(screen, &fence, NULL);
    _mesa_unref_sync_object(ctx, syncObj, 1);
 }
 
@@ -408,7 +501,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, 
GLsizei *length,
        * this call won't block.  It just updates state in the common object
        * data from the current driver state.
        */
-      st_check_sync(ctx, syncObj);
+      __client_wait_sync(ctx, syncObj, 0, 0);
 
       v[0] = (syncObj->StatusFlag) ? GL_SIGNALED : GL_UNSIGNALED;
       size = 1;
diff --git a/src/mesa/meson.build b/src/mesa/meson.build
index 978a2fcae5a..46a2d18a8a5 100644
--- a/src/mesa/meson.build
+++ b/src/mesa/meson.build
@@ -356,8 +356,6 @@ files_libmesa = files(
   'state_tracker/st_cb_rasterpos.h',
   'state_tracker/st_cb_readpixels.c',
   'state_tracker/st_cb_readpixels.h',
-  'state_tracker/st_cb_syncobj.c',
-  'state_tracker/st_cb_syncobj.h',
   'state_tracker/st_cb_texture.c',
   'state_tracker/st_cb_texture.h',
   'state_tracker/st_cb_viewport.c',
diff --git a/src/mesa/state_tracker/st_cb_syncobj.c 
b/src/mesa/state_tracker/st_cb_syncobj.c
deleted file mode 100644
index 25aaa523454..00000000000
--- a/src/mesa/state_tracker/st_cb_syncobj.c
+++ /dev/null
@@ -1,160 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2011 Marek Olšák <[email protected]>
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
-  * Authors:
-  *   Marek Olšák <[email protected]>
-  */
-
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-#include "util/u_memory.h"
-#include "st_context.h"
-#include "st_cb_syncobj.h"
-
-struct st_sync_object {
-   struct gl_sync_object b;
-
-   struct pipe_fence_handle *fence;
-   simple_mtx_t mutex; /**< protects "fence" */
-};
-
-
-struct gl_sync_object *st_new_sync_object(struct gl_context *ctx)
-{
-   struct st_sync_object *so = CALLOC_STRUCT(st_sync_object);
-
-   simple_mtx_init(&so->mutex, mtx_plain);
-   return &so->b;
-}
-
-void st_delete_sync_object(struct gl_context *ctx,
-                           struct gl_sync_object *obj)
-{
-   struct pipe_screen *screen = st_context(ctx)->screen;
-   struct st_sync_object *so = (struct st_sync_object*)obj;
-
-   screen->fence_reference(screen, &so->fence, NULL);
-   simple_mtx_destroy(&so->mutex);
-   free(so->b.Label);
-   FREE(so);
-}
-
-void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
-                   GLenum condition, GLbitfield flags)
-{
-   struct pipe_context *pipe = st_context(ctx)->pipe;
-   struct st_sync_object *so = (struct st_sync_object*)obj;
-
-   assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
-   assert(so->fence == NULL);
-
-   /* Deferred flush are only allowed when there's a single context. See issue 
1430 */
-   pipe->flush(pipe, &so->fence, ctx->Shared->RefCount == 1 ? 
PIPE_FLUSH_DEFERRED : 0);
-}
-
-void st_client_wait_sync(struct gl_context *ctx,
-                         struct gl_sync_object *obj,
-                         GLbitfield flags, GLuint64 timeout)
-{
-   struct pipe_context *pipe = st_context(ctx)->pipe;
-   struct pipe_screen *screen = st_context(ctx)->screen;
-   struct st_sync_object *so = (struct st_sync_object*)obj;
-   struct pipe_fence_handle *fence = NULL;
-
-   /* If the fence doesn't exist, assume it's signalled. */
-   simple_mtx_lock(&so->mutex);
-   if (!so->fence) {
-      simple_mtx_unlock(&so->mutex);
-      so->b.StatusFlag = GL_TRUE;
-      return;
-   }
-
-   /* We need a local copy of the fence pointer, so that we can call
-    * fence_finish unlocked.
-    */
-   screen->fence_reference(screen, &fence, so->fence);
-   simple_mtx_unlock(&so->mutex);
-
-   /* Section 4.1.2 of OpenGL 4.5 (Compatibility Profile) says:
-    *    [...] if ClientWaitSync is called and all of the following are true:
-    *    - the SYNC_FLUSH_COMMANDS_BIT bit is set in flags,
-    *    - sync is unsignaled when ClientWaitSync is called,
-    *    - and the calls to ClientWaitSync and FenceSync were issued from
-    *      the same context,
-    *    then the GL will behave as if the equivalent of Flush were inserted
-    *    immediately after the creation of sync.
-    *
-    * Assume GL_SYNC_FLUSH_COMMANDS_BIT is always set, because applications
-    * forget to set it.
-    */
-   if (screen->fence_finish(screen, pipe, fence, timeout)) {
-      simple_mtx_lock(&so->mutex);
-      screen->fence_reference(screen, &so->fence, NULL);
-      simple_mtx_unlock(&so->mutex);
-      so->b.StatusFlag = GL_TRUE;
-   }
-   screen->fence_reference(screen, &fence, NULL);
-}
-
-void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj)
-{
-   st_client_wait_sync(ctx, obj, 0, 0);
-}
-
-void st_server_wait_sync(struct gl_context *ctx,
-                         struct gl_sync_object *obj,
-                         GLbitfield flags, GLuint64 timeout)
-{
-   struct pipe_context *pipe = st_context(ctx)->pipe;
-   struct pipe_screen *screen = st_context(ctx)->screen;
-   struct st_sync_object *so = (struct st_sync_object*)obj;
-   struct pipe_fence_handle *fence = NULL;
-
-   /* Nothing needs to be done here if the driver does not support async
-    * flushes. */
-   if (!pipe->fence_server_sync)
-      return;
-
-   /* If the fence doesn't exist, assume it's signalled. */
-   simple_mtx_lock(&so->mutex);
-   if (!so->fence) {
-      simple_mtx_unlock(&so->mutex);
-      so->b.StatusFlag = GL_TRUE;
-      return;
-   }
-
-   /* We need a local copy of the fence pointer. */
-   screen->fence_reference(screen, &fence, so->fence);
-   simple_mtx_unlock(&so->mutex);
-
-   pipe->fence_server_sync(pipe, fence);
-   screen->fence_reference(screen, &fence, NULL);
-}
-
diff --git a/src/mesa/state_tracker/st_cb_syncobj.h 
b/src/mesa/state_tracker/st_cb_syncobj.h
deleted file mode 100644
index b80541cd9b9..00000000000
--- a/src/mesa/state_tracker/st_cb_syncobj.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2011 Marek Olšák <[email protected]>
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef ST_CB_SYNCOBJ_H
-#define ST_CB_SYNCOBJ_H
-
-struct gl_sync_object *st_new_sync_object(struct gl_context *ctx);
-void st_delete_sync_object(struct gl_context *ctx,
-                           struct gl_sync_object *obj);
-void st_fence_sync(struct gl_context *ctx, struct gl_sync_object *obj,
-                   GLenum condition, GLbitfield flags);
-void st_client_wait_sync(struct gl_context *ctx,
-                         struct gl_sync_object *obj,
-                         GLbitfield flags, GLuint64 timeout);
-
-void st_check_sync(struct gl_context *ctx, struct gl_sync_object *obj);
-void st_server_wait_sync(struct gl_context *ctx,
-                         struct gl_sync_object *obj,
-                         GLbitfield flags, GLuint64 timeout);
-#endif /* ST_CB_SYNCOBJ_H */

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