Module: Mesa
Branch: main
Commit: aaf951c47f6706181f258b733d863f2d1566f74e
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=aaf951c47f6706181f258b733d863f2d1566f74e

Author: Qiang Yu <[email protected]>
Date:   Fri Mar 11 14:04:31 2022 +0800

lima: enable nir lower_varying_from_uniform

Mali GPU pass varying by memory, so enable this optimization.

Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Qiang Yu <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15341>

---

 src/gallium/drivers/lima/lima_program.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/gallium/drivers/lima/lima_program.c 
b/src/gallium/drivers/lima/lima_program.c
index 891c3d47f70..9f65b46d3ca 100644
--- a/src/gallium/drivers/lima/lima_program.c
+++ b/src/gallium/drivers/lima/lima_program.c
@@ -62,6 +62,7 @@ static const nir_shader_compiler_options vs_nir_options = {
    .lower_insert_byte = true,
    .lower_insert_word = true,
    .force_indirect_unrolling = (nir_var_shader_in | nir_var_shader_out | 
nir_var_function_temp),
+   .lower_varying_from_uniform = true,
 };
 
 static const nir_shader_compiler_options fs_nir_options = {
@@ -82,6 +83,7 @@ static const nir_shader_compiler_options fs_nir_options = {
    .lower_bitops = true,
    .lower_vector_cmp = true,
    .force_indirect_unrolling = (nir_var_shader_in | nir_var_shader_out | 
nir_var_function_temp),
+   .lower_varying_from_uniform = true,
 };
 
 const void *

Reply via email to