Module: Mesa Branch: main Commit: 06df3ed5c0e9d26b393f2ebdaa26d87e59928da4 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=06df3ed5c0e9d26b393f2ebdaa26d87e59928da4
Author: Mike Blumenkrantz <[email protected]> Date: Thu Apr 21 10:09:34 2022 -0400 zink: fix stride=0 for dynamic state vertex stride checking this case shouldn't trigger the fully-baked fallback since it's legal with dynamic state Fixes: 1eada1b02d3 ("zink: selectively disable dynamic vertex stride") Reviewed-by: Erik Faye-Lund <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16098> --- src/gallium/drivers/zink/zink_program.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/zink/zink_program.c b/src/gallium/drivers/zink/zink_program.c index b0b41692caa..7dee9573389 100644 --- a/src/gallium/drivers/zink/zink_program.c +++ b/src/gallium/drivers/zink/zink_program.c @@ -787,7 +787,7 @@ check_vertex_strides(struct zink_context *ctx) for (unsigned i = 0; i < ves->hw_state.num_bindings; i++) { const struct pipe_vertex_buffer *vb = ctx->vertex_buffers + ves->binding_map[i]; unsigned stride = vb->buffer.resource ? vb->stride : 0; - if (stride < ves->min_stride[i]) + if (stride && stride < ves->min_stride[i]) return false; } return true;
