Module: Mesa Branch: mesa_7_7_branch Commit: 8469baf41bd4775eab2403ecf08ed013343943a5 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=8469baf41bd4775eab2403ecf08ed013343943a5
Author: José Fonseca <[email protected]> Date: Fri Dec 11 13:15:12 2009 +0000 svga: Always pass SVGA3D_SURFACE_HINT_DYNAMIC. Since we're reusing buffers we're effectively transforming all of them into dynamic buffers. It would be nice to not cache long lived static buffers. But there is no way to detect the long lived from short lived ones yet. A good heuristic would be buffer size. --- src/gallium/drivers/svga/svga_screen_cache.c | 9 +++++++++ 1 files changed, 9 insertions(+), 0 deletions(-) diff --git a/src/gallium/drivers/svga/svga_screen_cache.c b/src/gallium/drivers/svga/svga_screen_cache.c index 8a06383..eff36e0 100644 --- a/src/gallium/drivers/svga/svga_screen_cache.c +++ b/src/gallium/drivers/svga/svga_screen_cache.c @@ -277,6 +277,15 @@ svga_screen_surface_create(struct svga_screen *svgascreen, while(size < key->size.width) size <<= 1; key->size.width = size; + /* Since we're reusing buffers we're effectively transforming all + * of them into dynamic buffers. + * + * It would be nice to not cache long lived static buffers. But there + * is no way to detect the long lived from short lived ones yet. A + * good heuristic would be buffer size. + */ + key->flags &= ~SVGA3D_SURFACE_HINT_STATIC; + key->flags |= SVGA3D_SURFACE_HINT_DYNAMIC; } handle = svga_screen_cache_lookup(svgascreen, key); _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
