Module: Mesa Branch: main Commit: 77392e49833e1c5efbbe8251abef5f3f9f11b458 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=77392e49833e1c5efbbe8251abef5f3f9f11b458
Author: Timothy Arceri <[email protected]> Date: Mon May 16 16:41:48 2022 +1000 vc4: disable GLSL IR loop unrolling NIR loop unrolling is already enabled so just let it do its job. Reviewed-by: Emma Anholt <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16543> --- src/gallium/drivers/vc4/vc4_screen.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index fe1425894ec..5bd4e35d502 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -312,7 +312,6 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, case PIPE_SHADER_CAP_SUPPORTED_IRS: return 1 << PIPE_SHADER_IR_NIR; case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: - return 32; case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
