Module: Mesa
Branch: main
Commit: 8c8e6e953f0ecb2e7e71a2311e5fc76860a57be8
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=8c8e6e953f0ecb2e7e71a2311e5fc76860a57be8

Author: Mike Blumenkrantz <[email protected]>
Date:   Wed May 11 16:01:48 2022 -0400

spirv: fix barrier scope assert

glslang generates barriers with QueueFamily, so this is totally legal

cc: mesa-stable

Reviewed-by: Dave Airlie <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16462>

---

 src/compiler/spirv/spirv_to_nir.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/compiler/spirv/spirv_to_nir.c 
b/src/compiler/spirv/spirv_to_nir.c
index 5e74c23d73a..635fdda2527 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -4145,8 +4145,8 @@ vtn_emit_memory_barrier(struct vtn_builder *b, SpvScope 
scope,
       return;
    }
 
-   /* There's only two scopes thing left */
-   vtn_assert(scope == SpvScopeInvocation || scope == SpvScopeDevice);
+   /* There's only three scopes left */
+   vtn_assert(scope == SpvScopeInvocation || scope == SpvScopeDevice || scope 
== SpvScopeQueueFamily);
 
    /* Map the GLSL memoryBarrier() construct and any barriers with more than 
one
     * semantic to the corresponding NIR one.

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