Module: Mesa
Branch: main
Commit: 4896e136b646c1af262942e695f66ba5615fe789
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=4896e136b646c1af262942e695f66ba5615fe789

Author: Dave Airlie <[email protected]>
Date:   Wed May 25 13:28:43 2022 +1000

lavapipe: fix depth bias offset flag enables.

When vulkan enables depth bias, enable it for all 3 prim types
in gallium.

This fixes:
dEQP-VK.draw.renderpass.depth_bias.depth_bias_*
and
one zink test in CI

Cc: mesa-stable
Reviewed-by: Mike Blumenkrantz <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16701>

---

 src/gallium/drivers/zink/ci/zink-lvp-fails.txt | 1 -
 src/gallium/frontends/lavapipe/lvp_execute.c   | 6 ++++++
 2 files changed, 6 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/zink/ci/zink-lvp-fails.txt 
b/src/gallium/drivers/zink/ci/zink-lvp-fails.txt
index 29ce6320c86..e8fd3b92704 100644
--- a/src/gallium/drivers/zink/ci/zink-lvp-fails.txt
+++ b/src/gallium/drivers/zink/ci/zink-lvp-fails.txt
@@ -156,7 +156,6 @@ spec@!opengl 1.1@linestipple@Factor 2x,Fail
 spec@!opengl 1.1@linestipple@Factor 3x,Fail
 spec@!opengl 1.1@linestipple@Line loop,Fail
 spec@!opengl 1.1@linestipple@Line strip,Fail
-spec@!opengl 1.1@polygon-offset,Fail
 spec@!opengl 1.1@polygon-mode,Fail
 spec@!opengl 1.1@polygon-mode-facing,Fail
 spec@!opengl 1.1@polygon-mode-offset,Fail
diff --git a/src/gallium/frontends/lavapipe/lvp_execute.c 
b/src/gallium/frontends/lavapipe/lvp_execute.c
index 8519ce29106..3983bda698c 100644
--- a/src/gallium/frontends/lavapipe/lvp_execute.c
+++ b/src/gallium/frontends/lavapipe/lvp_execute.c
@@ -329,8 +329,14 @@ static void emit_state(struct rendering_state *state)
       assert(offsetof(struct pipe_rasterizer_state, offset_clamp) - 
offsetof(struct pipe_rasterizer_state, offset_units) == sizeof(float) * 2);
       if (state->depth_bias.enabled) {
          memcpy(&state->rs_state.offset_units, &state->depth_bias, 
sizeof(float) * 3);
+         state->rs_state.offset_tri = true;
+         state->rs_state.offset_line = true;
+         state->rs_state.offset_point = true;
       } else {
          memset(&state->rs_state.offset_units, 0, sizeof(float) * 3);
+         state->rs_state.offset_tri = false;
+         state->rs_state.offset_line = false;
+         state->rs_state.offset_point = false;
       }
       cso_set_rasterizer(state->cso, &state->rs_state);
       state->rs_dirty = false;

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