Module: Mesa Branch: master Commit: f7748d72b46465d807cf4209892d73af62485738 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f7748d72b46465d807cf4209892d73af62485738
Author: Luca Barbieri <[email protected]> Date: Fri Jan 15 07:28:18 2010 +0100 draw: Add GALLIUM_DUMP_VS environment variable. Add GALLIUM_DUMP_VS to dump the vertex shader to the console like GALLIUM_DUMP_FS in softpipe. --- src/gallium/auxiliary/draw/draw_private.h | 2 ++ src/gallium/auxiliary/draw/draw_vs.c | 6 ++++++ 2 files changed, 8 insertions(+), 0 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 2a11b8c..d5e1c0c 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -172,6 +172,8 @@ struct draw_context boolean force_passthrough; /**< never clip or shade */ + boolean dump_vs; + double mrd; /**< minimum resolvable depth value, for polygon offset */ /* pipe state that we need: */ diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c index 3553689..60b4dd9 100644 --- a/src/gallium/auxiliary/draw/draw_vs.c +++ b/src/gallium/auxiliary/draw/draw_vs.c @@ -83,6 +83,10 @@ draw_create_vertex_shader(struct draw_context *draw, { struct draw_vertex_shader *vs; + if (draw->dump_vs) { + tgsi_dump(shader->tokens, 0); + } + vs = draw_create_vs_llvm( draw, shader ); if (!vs) { vs = draw_create_vs_sse( draw, shader ); @@ -152,6 +156,8 @@ draw_delete_vertex_shader(struct draw_context *draw, boolean draw_vs_init( struct draw_context *draw ) { + draw->dump_vs = debug_get_bool_option("GALLIUM_DUMP_VS", FALSE); + draw->vs.machine = tgsi_exec_machine_create(); if (!draw->vs.machine) return FALSE; _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
