Module: Mesa
Branch: main
Commit: fcef3f040befff0871dd8d0d331cd8c50c150d62
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=fcef3f040befff0871dd8d0d331cd8c50c150d62

Author: Yonggang Luo <[email protected]>
Date:   Thu Jun  1 21:54:52 2023 +0800

microsoft/compiler: Getting function impl to be consistence with decl in 
dxil_enums.*

This is a prepare step for add PACKED attribute on shader_prim

Signed-off-by: Yonggang Luo <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Acked-by: Jesse Natalie <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23369>

---

 src/microsoft/compiler/dxil_enums.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/microsoft/compiler/dxil_enums.c 
b/src/microsoft/compiler/dxil_enums.c
index 66a2884f2aa..028a8488689 100644
--- a/src/microsoft/compiler/dxil_enums.c
+++ b/src/microsoft/compiler/dxil_enums.c
@@ -122,7 +122,7 @@ enum dxil_resource_kind dxil_get_resource_kind(const struct 
glsl_type *type)
    unreachable("unexpected glsl type");
 }
 
-enum dxil_input_primitive dxil_get_input_primitive(enum shader_prim primitive)
+enum dxil_input_primitive dxil_get_input_primitive(unsigned primitive)
 {
    switch (primitive) {
    case SHADER_PRIM_POINTS:
@@ -140,7 +140,7 @@ enum dxil_input_primitive dxil_get_input_primitive(enum 
shader_prim primitive)
    }
 }
 
-enum dxil_primitive_topology dxil_get_primitive_topology(enum shader_prim 
topology)
+enum dxil_primitive_topology dxil_get_primitive_topology(unsigned topology)
 {
    switch (topology) {
    case SHADER_PRIM_POINTS:

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