Module: Mesa
Branch: main
Commit: 49182271e3867c1cd866ac4a5f71b207c5e46945
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=49182271e3867c1cd866ac4a5f71b207c5e46945

Author: Felix DeGrood <[email protected]>
Date:   Tue Jul 18 18:02:36 2023 +0000

mesa: propagate shader source sha1 from gl_shader to nir_shader

Reviewed-by: Lionel Landwerlin <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23942>

---

 src/mesa/program/prog_to_nir.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
index efcb619332a..d3bb1db8e04 100644
--- a/src/mesa/program/prog_to_nir.c
+++ b/src/mesa/program/prog_to_nir.c
@@ -898,6 +898,7 @@ prog_to_nir(const struct gl_context *ctx, const struct 
gl_program *prog,
    s->info.separate_shader = true;
    s->info.io_lowered = false;
    s->info.internal = false;
+   memcpy(s->info.source_sha1, c->build.shader->info.source_sha1, 20);
 
    /* ARB_vp: */
    if (prog->arb.IsPositionInvariant) {

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